TF2Maps.net Major Contest #15: Payload Checklist Contest [UPLOAD THREAD]

Status
Not open for further replies.

Idolon

they/them
aa
Feb 7, 2008
2,105
6,106
contest banner.png


UPLOAD THREAD

Deadline

The "soft" deadline is 11:59 PM on 25th February 2019 GMT+1. All maps must be posted in this thread by this point. You may continue updating your maps after this date.

The "hard" deadline is 11:59 PM on 4th March 2019 GMT+1. Maps cannot be updated after this point. If your map is broken, tough shit.

Click here for a local countdown (soft deadline)
Click here for a local countdown (hard deadline)

Submission Format

In your submission, please include:
  • A link to your .bsp. If your map has a download/thread on the website, include a link to that as well. Please compress your map also.
  • A screenshot is not required, but encouraged. Keep it to one image.
  • All submissions MUST specify which checklist items the map intends to fulfill. You may list more than the required minimum of five.
  • Please make sure ALL content is packed into your BSPs, but please make sure it follows the custom content rules in the original thread.
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
Last edited:

Cincomma

bonk sploosh
aa
Aug 2, 2017
430
404
Canale, a single stage payload map.

Checks

-Non Standard Cart
-Straight for 1500 Units
-Ledge 256 Units in Height
-Dynamic Payload Element
-Non Deathpit Hazard

Currently in A9, A10 is in the works!

20190218171545_1.jpg

Lets make this contest a memorable one!
 

Attachments

  • 20190103214436_1.jpg
    20190103214436_1.jpg
    302.3 KB · Views: 940
Last edited by a moderator:

Asd417

Sample Text
aa
Mar 20, 2016
1,451
1,031
pl_highwood_b11
Thread
20190128011353_1.jpg

Checklist:
Ledge 256 units in height.
Payload goes underground for 1,000 units.
Payload goes straight for 1,500 units.
Payload goes down for 256 units.
Respawn never moves.
 
Last edited:

Erk

erk
aa
Aug 6, 2016
433
1,098
pl_burner_a10

unknown.png


https://tf2maps.net/downloads/pl_burner.7361/

Checklist:
Ledge 256 units in height.
Payload goes underground for 1,000 units.
Payload goes straight for 1,500 units.
Payload Crosses Hazard
Payload crosses over own path.

I'm not done yet however and ill update the map later on- just felt I should make a post here first.
 
Last edited:

dotmd

L2: Junior Member
Jul 23, 2016
80
195
pl_amaryllis_b2

20190227172607_1-jpg.96918


Checklist:
- Payload crosses hazard
- Payload crosses over own path
- Payload goes underground for 1000 units
- Payload goes straight for 1500 units
- Ledge 256 units in height
 
Last edited:

MacRipley

L3: Member
Jan 15, 2015
134
270
pl_bella_b2
https://tf2maps.net/downloads/pl_bella.7367/


E51F2CCF3BD1AE7101C80563E8373C387162D12C


☑ Payload goes straight for 1500 units
☑ Non-standard Cart
☑ Ledge 256 units in height
☑ Non death pit hazard
☑ Respawn never moves

ADMIN EDIT: Due to a technical issue on the final submitted version, the official contest version is now _b2, which was uploaded to this website before the contest deadline.

 
Last edited by a moderator:

⁽ᴵᴰᴳ⁾CaptainRussia94

L2: Junior Member
Nov 26, 2018
91
75
pl_preinvention
https://tf2maps.net/downloads/preinvention.7313/

c8Z5IzD.jpg


✓ Payload Crosses Hazard
✓ Payload goes straight for 1500 units
✓ Dynamic payload element
✓ Non-death pit hazard
✓ Ledge 256 units in height
✓ Non-standard mode
✓ Payload crosses over own path
✓ Payload goes underground for 1000 units
✓ Rollback zone 256 units in height
✓ Multiple stages

EDIT: Still a WIP
 
Last edited:

OctoBlitz

Sabotage related, and Tak approved!
aa
Jan 15, 2016
357
193
pl_kahoalii
By Octoblitz and Xelily
Current version: A3A


20190209002847_1.jpg


(As of version A2 stage 3 is not yet complete, will hopefully complete stage 3 by the soft deadline)

Current checklist items include:
✓ Payload goes straight for 1500 units
✓ Ledge 256 units in height
✓ Payload crosses over own path
✓ Multiple stages

✓ Respawn rooms never move
 
Last edited:

Jusa

aa
May 28, 2013
377
618
20190304200231_1-jpg.97444


pl_munitions

xB33, Jusa, Midlou and Bakscratch

☭ Payload crosses hazard
☭ Payload crosses own path
☭ Payload goes underground for 1,000 units
☭ Payload goes straight for 1,500 units
☭ Rollback zone 256 units in height
☭ Dynamic payload element
☭ Ledge 256 units in height
☭ Multiple stages
 
Last edited:

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
Frostwire

By @Aapelikaeki and @hamsterkins

Push the cart trough a frosty city filled with trams and wires!

20190223230329_1.jpg

☑ PAYLOAD CROSSES HAZARD
☑ LEDGE 256 UNITS IN HEIGHT
☑ NON-DEATH PIT HAZARD
☑ PAYLOAD GOES STRAIGHT FOR 1500 UNITS
☑ DYNAMIC PAYLOAD ELEMENT
 
Status
Not open for further replies.