Map Testing

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

How to Submit Your Map

Here at TF2Maps, we run regular map tests on our servers. All playable maps* are accepted! If you'd like to test your map with us, follow these steps:
  1. Join the TF2Maps Discord and navigate to the #bot channel.
  2. Type "!add <download url> <notes>" (without the quotes or brackets) to add your map to the queue. Notes can request certain features and are optional.
  3. Example notes:
    • Disable alltalk. Don't play without me.
    • Please ask for feedback about fps.
    • I only need 2 rounds then you can skip.
    • Enable mannpower please.
  4. That's it! Feel free to hang out in chat until a map test is announced. Depending on the length of the queue, it may take a day or two to get to yours.
*Submitted maps must meet the following criteria:
  • Maps that do not require a plugin to function.
  • Proper lighting. No fullbright, excessive HDR bloom, or overly dark maps.
  • Working gameplay logic. Make sure the map is winnable, and important gameplay elements such as doors and spawns work.
  • No leaks. These will hurt your map's performance and lighting quality.
  • Packed custom content. If you use any models/textures/etc. that didn't come with TF2, they need to be packed in so other players can see them. See CompilePal, VIDE.
  • Repacked. This compresses the map and reduces the file size. Guide

Game Servers

* The MVM servers are kept offline sometimes. If you try to connect and are unable to please contact staff so we can fire it up for you.

Feedback

We run a custom feedback plugin that allows players to leave comments with optional coordinates as they play. Once your map has been tested, you can find the recorded feedback and demos here.