Multi Stage Rush rc1

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Multi Stage Rush rc1

2 Stage Payload Race

Rush is my entry for the payload checklist contest.


-Multiple carts
-Payload crosses over it's own path
-Ledge of 256 hu in height
-Rollback zone of 256 hu in height

Rush only has 2 stages without set up gates. This is done as an attempt to work on some issues with multistage payload race. Many people say the first 2 stages don't matter because whoever wins the 3rd wins overall. Due to this, I've removed the 3rd stage. Winning the first stage will give you an advantage in the 2nd, winning the 2nd will win overall.

The lack of setup gates is mostly due to the size of each area, as they are designed more as arenas like pipeline and nightfall's 3rd stage. The thought is that by trying to make each area useful, it will lead to more confrontation between players as they push the cart instead of them ignoring it and just killing each other. The overall stage length is extended by the use of rollback zones that can help stall the cart.

Custom Content:
Conveyor Belts - Hutty
Ice Sign - HeronHerald
Arctic asset pack - Dr. Face
Snowycoast pack - EArkham
SFM beta content - Valve
Generic Farm Props, Microwave, Pie - Squeezit
Island Pipe parts lod change - Megapiemanphd
Rushmore Farm Supply Sign - Megapiemanphd
Synthetic Industries sign - Megapiemanphd
More icicle props - Krazy
Skyboxified Prop pack - ASG_Alligator
Snow Shovels - Fr0Z3nR
Door and other textures - Blaholtzen
First release
Last update
Payload Race
5.00 star(s) 1 ratings

Resource team

More downloads from MegapiemanPHD

Latest updates

  1. Fresh out the oven

    -detailing -optimization
  2. not good

    -rolled version back to beta. Due to feedback issues it's apparent the map wasn't ready for release STAGE 1 -removed rollback zone -clipping fixes -more optimization -changed spawn door props to have windows STAGE 2 -optimization -reduced...
  3. more frames more fun

    -Overall Optimizations

Latest reviews

Short & sweet little PLR map. Definitely on the small side but I don't think that's necessarily a bad thing due to the amount of unique geometry & vertical mobility options.