Main Thread | Uploads | Preliminary Voting | Finalist Voting | Results FINALIST VOTING THREAD Voting Format There are now only 10 maps. Public voting is just a bit more involved this time: Instead of a straight up or down vote, we're now asking for a 0-10 overall score. Note that the provided rubric provides spaces for Gameplay, Aesthetics, and Contest Theme categories. These categories are not required. If you fill them out, they are only for the benefit of recording statistics and providing feedback. Only the Overall score will be used to calculate the winners. You must cast a vote for at least six maps for your vote to count. You must play these maps with other people - do not vote from screenshots, flying around an empty map, or playing with bots. I reserve the right to throw out any votes that do not fulfill these criteria, as well as the right to throw out any votes for any other reason (although I do not really want to). Use this table to cast your votes: Code: [table=head] MAPS | OVERALL | Gameplay | Aesthetics | Contest Theme Amaryllis | | | | Cannonburg | | | | Fractal | | | | Highwood | | | | Josh | | | | Kinder | | | | Munitions | | | | Rush | | | | Snowthistle | | | | Wizard Town | | | | [/table] Here is a more thorough explanation of the scoring categories: Official Judging For the finalists, there is a panel of official judges who will provide full scoring and detailed feedback for every map. That panel consists of myself, 14bit, Phi, Startacker!, and Diva Dan. The average of the judge's scores will be weighted 50/50 against the average of the public votes to determine the final scores. This is the rubric official judges are using. You may also use this rubric to determine your own scores if you find that useful - just make sure to submit your final scores using the table above. Deadline Voting ends on 11:59 PM on 22nd April 2019 GMT+1. Click here for a live clock.