TF2Maps.net Major Contest #15: Payload Checklist Contest [UPLOAD THREAD]

Discussion in 'Contests' started by Idolon, Jan 31, 2019.

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  1. KubeKing

    Server Staff KubeKing Soon it will be different

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    Last edited: Mar 4, 2019
  2. Will_

    Will_ L1: Registered

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  3. Mikroscopic

    aa Mikroscopic

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    pl_wizard_town

    Thread

    [​IMG]

    ☑ Payload goes straight for 1500 units
    ☑ Payload goes down for 256 units
    ☑ Rollback zone 256 units in height
    ☑ Dynamic payload element
    ☑ Ledge 256 units in height
     
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  4. Sympathy

    Sympathy L1: Registered

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    plr_tumbletech
    20190224184935_1.jpg

    - Payload Crosses Hazard
    - Payload Crosses Over Own Path
    - Rollback Zone 256 Units in Height
    - Ledge 256 Units in Height
    - Multiple Carts
     
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  5. samjooma

    samjooma L1: Registered

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    Last edited: Mar 4, 2019
  6. pumpko

    pumpko L1: Registered

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    pl_cannonburg_b2



    • payload goes straight for 1,500 units
    • dynamic payload element
    • non-standard cart
    • ledge 256 units in height
    • respawn never moves
    • non death-pit hazard
    • multiple stages
     

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    Last edited: Mar 4, 2019
  7. Toopliss

    aa Toopliss

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    Pollock
    pl_pollock by @200 and @Toopliss
    • payload crosses hazard
    • payload crosses over own path
    • payload goes underground for 1000 units
    • payload goes straight for 1500 units
    • payload goes down for 256 units
    • dynamic payload element
    • non-standard cart
    • ledge 256 units in height
    • non-death pit hazard (a pool of water that is croc infested but you have time to swim out of it)
    • respawn never moves
    Currently at version a2, hopefully will have a3 done by hard deadline(which has most of the map remade so checklist fulfillment will still be adjusted).

    Edit: Now at a3.
     
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    Last edited: Mar 4, 2019
  8. 14bit

    aa 14bit L14: Bit Member

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    Contest submissions are now CLOSED. All maps submitted to this thread are now officially entered into the contest. Any new maps submitted past this point are no longer eligible.

    Participants who have gotten their map in by this point now have a hard deadline of 11:59 PM on 4th March 2019 GMT+1. Maps cannot be updated after that point. Good luck everyone!
     
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  9. Mouse

    Mouse L1: Registered

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    I'm waiting on a compile, can I post my submission here as soon as it's finished? I would like to be included in the contest, I started my submission on jan 13th and I am a one man team. The compile should be done in a few minutes..
     
  10. Diva Dan

    aa Diva Dan hello!

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    Sorry, but the contest's soft deadline was made very clear on the thread and on the discord; on top of the contest deadline already being extended, it would be unfair to allow entries made after this period. Gotta follow the deadline like everyone else. You can continue to work on the map of course! Just not for this contest since it is not eligible.
     
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  11. Idolon

    aa Idolon the worst admin

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    The hard deadline has hit and this thread is now closed. I have deliberately posted this a little late to allow for last-minute changes.
     
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