My entry to the Payload Checklist Contest. A single-stage payload map set in a harbour. Contains a number of dynamic elements and hazards including:
- Moving shipping containers that enable new routes, potentially helping a well-timed push.
- A Hightower-style payload elevator finale, courtesy of Blade x64's prefab.
ABS's Ultimate Mapping Resource Pack:
Blade x64's Payload Elevator Logic:
Push the payload off a tanker, through a busy harbour and break into RED's vault!