Looks super neato, but there's a couple things I noticed in this screenshot.
@zahndahFirst off: those wooden planks sloping upward look rather thick. Are they 16hu? I'd try 8hu instead. Also, try increasing that water texture so it doesn't repeat so much.
Instant Doom vibes. And still waiting for that tutorialhappy new y
2017-dewm update#1
updated outside of spawn a little
lower ventilation/cave area, will prob reduce the repeating 45-degree-support, too many
upper ventilation/cave, missing some wires and lamps
started tasting the rocks, wee too dark, will update it before next playtest
dewm facility exterior in the skybox, missing dome, some pipes, wires and decals etc
~25-35 more models and 20ish textures to do before next release, hopefully I'll get some spare time soon
Which style is it? Is it greek?Had a rough week, and decided to take a little mental break.
I guess it could fit that style of architecture. My main goal was to practice using arches more while still keeping a mostly neutral palette. Not too much thought was put into the actual design though.Which style is it? Is it greek?