Which style is it? Is it greek?Had a rough week, and decided to take a little mental break.
Which style is it? Is it greek?Had a rough week, and decided to take a little mental break.
I guess it could fit that style of architecture. My main goal was to practice using arches more while still keeping a mostly neutral palette. Not too much thought was put into the actual design though.Which style is it? Is it greek?
Done some more work on my payload map
IIRC, the ancient Greeks were known for columns, and it was the Romans who added arches.I guess it could fit that style of architecture. My main goal was to practice using arches more while still keeping a mostly neutral palette. Not too much thought was put into the actual design though.
IIRC, the ancient Greeks were known for columns, and it was the Romans who added arches.
Looking through this thread I noticed I was not the only one to try this out. It's just rare.
200% subtle
Brushwork with that much detail will probably break something so it should be model.is this all modelwork, or brushwork?
is this all modelwork, or brushwork?
How beefy is your computer? I know my computer wont handle that much poly ingame.mesh, made in maya, ~30-35k polys split into 5 parts + crates, those crates probably need some ao too blend in better
How beefy is your computer? I know my computer wont handle that much poly ingame.