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Attack/Defend-CTF Hybrid Prefab v1.3

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Attack/Defend-CTF Hybrid Prefab v1.3

Simple A/D-CTF hybrid prefab

Turns out nobody has done this yet (as far as I'm aware - the only other guides I could find were hacky and outdated), so I decided to make my own Attack/Defend-CTF Hybrid gamemode prefab, with the aim of making it as simple and bare-bones as possible while still functional and presentable enough for a publically-released map.

Contains two playstyles - instant capture (HAARP/Vector style) and timed capture (Dauphin style) - and also a few notes on how each one works.

I'm planning on updating this with multi-stage versions of each playstyle too, but for now, here's a Basic AD/CTF Hybrid™ for your convenience.
First release
Last update

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Latest updates

  1. Version 1.3

    * Fixed being able to capture points without the flag * Fixed control point prop skins being set incorrectly
  2. Version 1.2

    * fixed the timed-capture control points B and C being capturable without the flag (thanks TAVRAX for spotting this one)
  3. Version 1.1

    * fixed timed-capture logic letting BLU capture the first point without the flag (thanks to Moonrat for spotting this one) * fixed the logic sometimes giving the victory to the wrong team (thanks abp) Everyone who downloaded 1.0 should...