KotH Bagel rc2a

It looks like a donut

  1. Yrr

    aa Yrr An Actual Deer

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    Please vote for Bagel on the workshop if you haven't already!

    Fight back and forth over a disused power supply on the shore of the Bagel Reservoir, sandwiched by a pair of identical old industrial buildings.

    [​IMG]

    Originally made for the TF2Maps.net 72hr contest, Bagel is a unique King of the Hill map designed for 6v6 Competitive play, and a lot of fun in pub play too.

    Played in
    UGC 4v4
    UGC 6v6
    Sigafoo's Challenge Cup
    ozfortress Midsummer Night's Cup
    ETF2L Season 26 Preseason Cup
    MapChamp
    teamfortress.tv New Map Cup

    Layout/Detailing - Yrrzy
    Various model edits - MaccyF
    Centre point prop - Seba
    Competitive design advice - Carn
    Competitive feedback - Everyone on tftv who played pugs on it
     
    • Like Like x 13
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    Last edited: Mar 11, 2017
  2. Yrr

    aa Yrr An Actual Deer

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    • Agree Agree x 1
  3. Yrr

    aa Yrr An Actual Deer

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  4. Nioxed

    Nioxed L2: Junior Member

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    1/10 no lasers
     
  5. Idolon

    aa Idolon the worst admin

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    Something tells me Void would like this map.
     
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  6. Yrr

    aa Yrr An Actual Deer

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  7. Lovres

    Lovres Level -1: Prenatal Member

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    Strait up did for the medal, 10/10 would play again
     
  8. Yrr

    aa Yrr An Actual Deer

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  9. Egan

    aa Egan

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    • Thanks Thanks x 1
  10. Yrr

    aa Yrr An Actual Deer

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    I changed so much I dont even know where to start
    Mostly set out to make it an actual serious map, took a huge amount of feedback from carn, implemented as much as I could remember.

    Read the rest of this update entry...
     
  11. Kreg

    Kreg L2: Junior Member

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    Playing this map in the imp was a lot of fun, and I'm glad to see you did a lot of work on it since. Especially that center point, keep it up!
     
  12. sevin

    aa sevin

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  13. Another Bad Pun

    Server Staff Another Bad Pun bird of prey

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    From the screens it looks like this should play a lot better than before. Try not to lose too much uniqueness though!
     
  14. munchkino

    munchkino L1: Registered

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    I ran around a little bit and have some feedback for you.

    First of all you might want to raise this platform cause it looks jumpable and draws attention away from the game play. There's a little gap in this wall. Here's a little lighting glitch on the pipes. This route under the point is not very obvious so you might want to brighten the entrance. These doors aren't clipped very well so you might want to remove it in alpha or clip it. Lastly you might want to remove this fence/clip because it seems like a fun spot to ambush people coming up the stairs from.

    You probably already know these things but I thought it might help you out.
     
  15. Moonrat

    aa Moonrat The end of an era

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    I think that platform is fine, since the railings indicate that you can't jump on it anyways.
     
  16. Yrr

    aa Yrr An Actual Deer

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    - fixed a couple bugs
    - smoothed the pipes route out a bunch
    - changed the underground route a little
    - made a nice shiny centrepiece for the point

    Read the rest of this update entry...
     
    • Like Like x 2
  17. Erk

    Server Staff Erk erk

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    How does it look like a bagel?
     
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  18. Diva Dan

    aa Diva Dan hello!

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    There capture zone is a ring around a pillar, which is like a bagel
     
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  19. Erk

    Server Staff Erk erk

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    oh okay
     
  20. Tsarbucks

    Tsarbucks L1: Registered

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    I heard you want this in New Map Pugs, so I'll be installing it and looking around!
     
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