Shit ton of work today:
I managed to completely seal my map from the god awful skybox, threw rubble into the exits (to make it seem like the map is more than just the final cp, and also to keep them in the final cp area), threw some signs around to tell you what point you're trying to cap, and threw in a nice set of things to break up the wall texture... I completely forgot about red's spawn, and should probably fix that...