The 2015 Summer 72hr Mapping Contest!
Announcement Thread | Upload Thread | Voting Phase One | Voting Phase Two | Results Thread
VOTING PHASE ONE
It's time to vote! This year we got a whopping 67 entries. That's a lot of maps! To help you figure out which maps you like and which ones you don't, the voting process this year is a lot more organized.
The actual voting procedure for this contest is split into two phases, the first of which is the preliminary voting. In this phase, your task as a voter is pretty simple! You can vote for as many maps as you like, and each vote counts for one point. Just make a post in this thread and list every map that you like. You can edit your post as many times as you like until this thread closes.
Please note that your votes should be based mainly on how much you enjoy the map, not how good the detailing is. A nice looking map is inherently going to be more fun to play on, but try not to base your votes just on how pretty the maps are.
To make sure that you're not just voting for a friend, you're required to vote for at least five maps.
Doktor Richter has provided this spreadsheet to help you keep track of what maps you've played. You're not required to use it, but it may help you stay organized!
FINALISTS
The top 10 maps from this round will enter the second phase of voting, which will feature a more in depth testing and scoring process. The winners of the second phase will be the winners of the contest overall. If your map does not make it into the second phase, you are free to start releasing new versions of your map without penalty.
In the event of a tie for 10th place, all of the tied maps will become finalists.
The second phase may also feature official contest judges. If you would like to be an official judge, and also agree to forfeit your ability to win the contest, contact me with an application.
SCHEDULING
This contest has a schedule for map testing! Two tests will be held every Monday, Wednesday, and Friday for the next few weeks (one EU, and one US). Each test will feature 6 maps, with 20 minutes of play time for each.
Note: The last week has been changed to run on a Monday, Tuesday, Wednesday format.
The servers' default rotation will be set to the entire entry pool, so impromptus for any map in the contest can be run at any time. However, I recommend focusing on a week's particular set of maps at a time - it will make your life a lot easier.
EU tests will be held at 8 PM GMT, and US tests will be held at 1 AM GMT. In your timezone:
Time converter at worldtimebuddy.com
Time converter at worldtimebuddy.com
The schedule:
Week 1:
Wed EU, Fri US:
ctf_14bit_72_a6
cp_nixonsummer2015_72_a4
cp_peasant_72_a4
koth_waterock_72
cp_kubeking_72_a5
cp_frostgale_b1
Wed US, Fri EU:
cp_mom_72_a1
tc_valleyhamlet_72_a2c
koth_powerplant_72
ctf_intersect_72_a6
cp_blandsjapan_72_a4
Week 2:
Mon EU, Wed US:
cp_trotim4_72_a2
pl_tornadoom_s2_72_a3
cp_snowlodge_72_b4
arena_scamper_72_a1
pl_spacebase_nioxed72_b3a
koth_crop_72_a4
Wed EU, Fri US:
cp_tidewater_72
cp_suomimies55_72_a4
koth_ra_72_a1
koth_cloudtop_72_b2
ctf_contour_72_a3
cp_woolfe_72_a1a
Fri EU, Mon US:
koth_basin_72_a5
cp_banana_72_a5
cp_track_point_72_final1
pl_way_72_b1
koth_watertower_2
cp_coelslaw_72hr_a2_withdetail_hdr
Week 3:
Mon EU, Wed US:
plr_trestle_72
rd_wormatty_72_a1
cp_garden_72_a3
cp_echo_72
cp_gunfight_72_a5
cp_ace72_a3
Wed EU, Fri US:
koth_egan_72_a5_fix1
pl_displacement_a1_72
pl_clocktower_a1_72
koth_hazzmando_72_b2
cp_jess72_a4
pl_zippycewpew_72_a6
Fri EU, Mon US:
koth_turbulence_72_a1
koth_slaughterhouse_72_rc1
koth_altwine_72_a1
pl_cargo_72_b1
koth_pughead_72_b1
cp_duststroll_72_a3
Week 4:
Mon EU, Tues US:
cp_zespice15_72_a1
koth_transpose_72_a3
cp_cowcanyon_72
sd_gremlin_a1
koth_rocket_pit
cp_overgrown_b3
Tues EU, Wed US:
koth_mangoe_72_a5_fix
arena_maccyf_72_b4
tc_sinkhole_72_b2
plr_gravelroof_72hr_a1
cp_mayan_72_v5_1
koth_safari_72_a1
Wed EU, Mon US:
cp_kalt_72_b3
cp_rocktown_72
cp_estuary_72_a2a
cp_timber_72_a2
koth_turf_72_b3
Wed EU, Fri US:
ctf_14bit_72_a6
cp_nixonsummer2015_72_a4
cp_peasant_72_a4
koth_waterock_72
cp_kubeking_72_a5
cp_frostgale_b1
Wed US, Fri EU:
cp_mom_72_a1
tc_valleyhamlet_72_a2c
koth_powerplant_72
ctf_intersect_72_a6
cp_blandsjapan_72_a4
Week 2:
Mon EU, Wed US:
cp_trotim4_72_a2
pl_tornadoom_s2_72_a3
cp_snowlodge_72_b4
arena_scamper_72_a1
pl_spacebase_nioxed72_b3a
koth_crop_72_a4
Wed EU, Fri US:
cp_tidewater_72
cp_suomimies55_72_a4
koth_ra_72_a1
koth_cloudtop_72_b2
ctf_contour_72_a3
cp_woolfe_72_a1a
Fri EU, Mon US:
koth_basin_72_a5
cp_banana_72_a5
cp_track_point_72_final1
pl_way_72_b1
koth_watertower_2
cp_coelslaw_72hr_a2_withdetail_hdr
Week 3:
Mon EU, Wed US:
plr_trestle_72
rd_wormatty_72_a1
cp_garden_72_a3
cp_echo_72
cp_gunfight_72_a5
cp_ace72_a3
Wed EU, Fri US:
koth_egan_72_a5_fix1
pl_displacement_a1_72
pl_clocktower_a1_72
koth_hazzmando_72_b2
cp_jess72_a4
pl_zippycewpew_72_a6
Fri EU, Mon US:
koth_turbulence_72_a1
koth_slaughterhouse_72_rc1
koth_altwine_72_a1
pl_cargo_72_b1
koth_pughead_72_b1
cp_duststroll_72_a3
Week 4:
Mon EU, Tues US:
cp_zespice15_72_a1
koth_transpose_72_a3
cp_cowcanyon_72
sd_gremlin_a1
koth_rocket_pit
cp_overgrown_b3
Tues EU, Wed US:
koth_mangoe_72_a5_fix
arena_maccyf_72_b4
tc_sinkhole_72_b2
plr_gravelroof_72hr_a1
cp_mayan_72_v5_1
koth_safari_72_a1
Wed EU, Mon US:
cp_kalt_72_b3
cp_rocktown_72
cp_estuary_72_a2a
cp_timber_72_a2
koth_turf_72_b3
A Google Calendar of the schedule for your convenience. The times on this calendar are in CST.
DOWNLOAD
Here is a download of every single map in the contest, courtesy of Geit.
I hope you enjoyed challenging yourself and learned something new from this contest; good luck to all entrants!
Last edited: