WiP in WiP, post your screenshots!

G.bo

L4: Comfortable Member
Sep 24, 2017
180
195
Protip: pepper your map with hwm models like miniature army men :jimijam::medal:

8ymUabn.png

Oh my god, you have to tell me your secret! ('o')
 

Mattie

L2: Junior Member
Jul 28, 2018
59
351
Idea for a behind-spawn room - an old Victorian swimming pool converted to the heart of RED's UK operations:
OVbQzts.jpg
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,331
989
Idea for a behind-spawn room - an old Victorian swimming pool converted to the heart of RED's UK operations:
OVbQzts.jpg
The room looks absolutely fantastic, but does seem a bit inconvenient having that big empty swimming pool in the center of the area.
 

Mattie

L2: Junior Member
Jul 28, 2018
59
351
The room looks absolutely fantastic, but does seem a bit inconvenient having that big empty swimming pool in the center of the area.
To be fair, RED's spybases aren't exactly known for their conveniences :p (I might put more computers down there, or maybe have it be adapted into some kind of storage pit/housing for a diabolical spytech device)
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759
To be fair, RED's spybases aren't exactly known for their conveniences :p (I might put more computers down there, or maybe have it be adapted into some kind of storage pit/housing for a diabolical spytech device)
The emptiness is probably fine, the issue is moreso the area as geometry.
It essentially acts as an obstacle that takes up the entire room.

If its OOB tho its Perfect
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
that swimming pool is for real gorgeous

that moon portal, too
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
The emptiness is probably fine, the issue is moreso the area as geometry.
It essentially acts as an obstacle that takes up the entire room.

If its OOB tho its Perfect
From the looks of things it's either OOB or behind where the players spawn and leave from.
 

Spipper

Former cheese man Gorgonzola
aa
Feb 18, 2012
246
407
I swear to god
SqqAu9v.jpg

Making a shitty retexturing of the train engine model proved to be one of the most stressful experiences in my TF2 career.
But also one of the most rewarding! Now I'm one step closer to releasing this damn map on the workshop...!
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
I swear to god
SqqAu9v.jpg

Making a shitty retexturing of the train engine model proved to be one of the most stressful experiences in my TF2 career.
But also one of the most rewarding! Now I'm one step closer to releasing this damn map on the workshop...!

Are you attempting a ghost-train off with the megalo crew?
 

Reas

L1: Registered
Oct 6, 2018
40
31
after 4 total days here is my first spawn i am going to call the name of this map cp_mountaincliff
also the midle exit is inspired by UEAKcrash's map overgrown
 

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