Not sure if that saw on the point is creative or just silly.
some serious comments
- the Lod of the wheel in the foreground right corner seems unusually low when compared to the rest of the textures. Consider moving/replacing.
- collisions on those light props may interfere with gameplay.
- collisions on the windows, may interfere with gameplay.
- how big is the actual capture zone, as i can't actually tell from this angle?
- capture zone is white, implying koth or mid point of a 5cp map. However, the visible area around the point is a bit bland.
- I suggest adding more artificial light sources in the outdoor areas to lighten up the area: its a bit dim in some cases.