- Mar 23, 2017
- 1,339
- 994
Ehh... Remember, Huntsman still exists.with this in mind, make it quite open, since sight-lines aren't an issue.
Ehh... Remember, Huntsman still exists.with this in mind, make it quite open, since sight-lines aren't an issue.
Trust me, huntsman can usually be considered a melee weaponEhh... Remember, Huntsman still exists.
The rock style is definitely better. I love the architecture you've got going on!not sure if this rock style is better or not
I made this while listening to Ratchet and Clank OST
also yes I am detailing as I build it
it's probably going to be a problem
Thanks a ton, man!The rock style is definitely better. I love the architecture you've got going on!
I've found 3 is the most you can do at once without getting overwhelmed, 4 maximum if you don't want to not work on one for a time period.How many projects can I try to start at once? Place your bets now.
5 for 5$How many projects can I try to start at once? Place your bets now
Well, there might be too many plants up there, but otherwise I feel that since it’s above the point and where everyone would be constantly looking, it fits the theme of the map well.i gotta be honest those look really noisy and distracting, overdetailing is a thing
Holy moly, that looks neat, cute and awesome all at once! Way to make it look good despite using the worst textures lmao@fl00fCollie The geometry looks nice, but the lighting's a bit bright in my opinion. on photo four, it really shines.
This might just be the reflectivity of the white texture though. That happens.
But while I'm here, Oink oink! (doesn't it look like a pig)
They arent the worst textures, Dev textures can look really good in the right circumstances. Any texture can be used effectively...Holy moly, that looks neat, cute and awesome all at once! Way to make it look good despite using the worst textures lmao
also yeah, pretty sure it's the textures, ill tinker with it