No screenshots this time, as it's almost 2 AM where I live and I'm about to go to bed. A few months ago, I posted some Minecraft screenshots and talked about how it can be helpful to sketch out a risky map idea in a 3D environment to get a feel for the scale. That risky idea was MvM Goldturkey, an experiment to see how small a MvM map can be while still being fun to play on. A1 is about halfway done right now, with me still needing a number of things to make the map functional. Currently, minus the as-of-writing unbuilt RED spawn, the map fits snugly into a 2816 x 3200 x 1028 cube. I plan to compare this to the size of in-game MvM maps to see how much smaller it is comparatively.