New C point for cp_freightline. Ripped out pretty much everything after B point.
Completely different from the old C which was a bit crap and uninteresting. This one has angles and height and quite a few routes; hopefully it will be good.
The weird first spawn for Red right next to A has been moved way the hell back, a bit behind B. I've used the building it's left behind as a high ground and sentry spot above the point. Easily countered by demos I'd think.
Gotten rid of the forward spawn for Blue here and again modified the space it contained into something new. Namely a somewhat tight route onto A, and also a grinder cause why not. Going to dangle some health on that plank to spice things up a bit.
Every version I plan to add a small but noticeable detail throughout the map, for a2 it's making the doorways
pop with those white planks. For a3 I'll probably add stairs to the slopes where sensible. For a4 I might add power telephone poles and wires or something.
I've probably added way more notable stuff than this which I could show off but it's been over 70 days since the last version, as of this post. It's difficult to remember what's new.
Anyways, this should hopefully be coming out soon? A week, two at the most. But after that, I'll need to do full on revision for my exams for a couple of weeks so I don't know what the rate of production of new versions will be like ¯\_(ツ)_/¯.
Hope you enjoy these pictures, special thanks to
Tyler for some amazing feedback.