Discussion in 'Mapping Questions & Discussion' started by Arhurt, Aug 28, 2008.
Consider me interested.
Unwrapped the station wagon, going to have 6 colours. Cream, red, blue, green, white and black. There will be a version with a basic interior and then a version with opaque windows (as shown below). Still a very early texture but I'm quite happy with it so far!
That wood texture looks odd on a car.
It is a bit strange, but I think it gives it the real American look. Texture is subject to change anyway.
Working on a new arrow - cubemaps not built yet
and the new payload prop if I could get the textures working and if I could figure out how to get the collisions in propper to make it so that I can use it as a prop_physics_override
I've been enjoying the japanese content pack a lot. Some work in progress of my payload map defense areas.
The tree and lantern in the second shot both look like they're in the middle of the path, and could be a player obstruction. Otherwise it looks neat, keep us updated!
As someone who is old enough to remember station wagons, I can confirm that they did indeed have wood panels like that.
Long sight line here on the right needs fixing but overall your progress looks great!
I'm talking about that specific wood texture, I know about woodie station wagons.
Next London vehicle, the tube train
Mind the gap!
My antimatter payload mode for my space station tug-of-war map - A Bucket is helping make it compile properly - feel free to comment or suggest - I will be having a glowing entity inside the glass dome - via parenting
I think it would look better if the black and yellow stripes were aligned on the top and sides of the arrow, which might involve some tweaking of the scale of the texture.
My Out of bounds area in stage 3
And here it is in game so far
Getting there with the truck texture, still got a bit to do
Edit: Not too exciting, but I'm making a zoo vmf for the vehicles, I hope to see it grow over time
Apologies for spamming this thread.
My station wagon is nearly done, as is the truck and it's trailers. Next up is Megapieman's requested snowplow!
I'm planning on getting around 4 or 5 vehicles done before I do the first release, but it's well on its way.
First time posting here, this is my first map, I've been working on it for the past 10 weeks and though it's starting to look like something worth sharing.
Any feedback would be amazing. ^-^
Rough around the edges but wanted to test out some British railway architecture for my map...
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