*spontaneously communists*Making overlays for my 72hour map which I may or may not use cos they're awful
I am not a graphic designer
Making overlays for my 72hour map which I may or may not use cos they're awful
I am not a graphic designer
So just a pair of scout legs on a pedestal?And then I got this strange desire to make a scout statue just so I could ruin it Shelley/Ozymandias style.
So just a pair of scout legs on a pedestal?
the problem with your detailing as a whole is it just clashes with itself. There is a lot of weird and out of place things that just quickly build up into a map which I would never be able to get immersed in. This base thing is a fantastic example of that problem. It's a completely different set of textures and models from the Bulletcrops pack that have little relation with this area you're trying to make. These textures and shit should be used as spytech interiors, and not just something you'd see on the outside while walking around what is otherwise supposed to be a weird mix of industrial and maritime.And now a big ol' pile of crates turned into an enterance to a secret base.