CP Spookeyridge B7

Halloween version of Stoneyridge

  1. Crash

    aa Crash func_nerd

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    Spookeyridge - Halloween version of Stoneyridge

    WIP event version of cp_stoneyridge. Featuring an alternate dimension version of the map used as a hidden flank route, coffins that kill you and release your skeleton onto the map, and (as always) one of the largest explosions in TF2.

    Been making this and testing it on my Twitch stream. Feel free to come hang out and watch.
     
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  2. 14bit

    Server Staff 14bit L14: Bit Member

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  3. Crash

    aa Crash func_nerd

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    I don't think I ever played that map, and if I did I never saw any mechanic like the one I described. Sorry if it seems like I'm stealing an idea, but I genuinely haven't ever seen it before...
     
  4. Crowbar

    aa Crowbar perfektoberfest

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    Great minds think alike.
     
  5. Crash

    aa Crash func_nerd

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  6. johanstefan02

    johanstefan02 L2: Junior Member

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    nice, good job!
     
  7. Muddy

    Server Staff Muddy Muddy

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    • Agree Agree x 3
    • Funny Funny x 1
  8. Kobolite

    Kobolite L7: Fancy Member

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    I'm too spooked to play this
     
  9. Xayir

    Xayir L3: Member

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    i love this spoopy skeleton i saw you made inside the train on the stream :3
     
  10. Infomaniac

    Infomaniac L6: Sharp Member

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    2spoopy4me
     
  11. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    not "bonyridge"?
     
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  12. ~curlysnail

    ~curlysnail L2: Junior Member

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    Having fun watching you stream working on this. Map is looking awesome :)
     
  13. 14bit

    Server Staff 14bit L14: Bit Member

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    No, not at all! Mine was an Egyptian sarcophagus that sucked in players trying to reach a full health/ammo, killed them, and spawned a skeleton. Everyone complained about it and it was a poorly executed joke in a joke map. I just though it was funny that we had the same idea, I guess the tone I was going for didn't translate to text very well. Your attempt looks a lot better than mine, and I can't wait to see how the map plays!
     
  14. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    I guess 'boneyridge' is just too spooky for some people. I mean, I was scared just typing that out. I yelped! 'boneyridge'! AHH! There it is again! *sound of creaking door* Oh lord, I'm so frightened! 'boneyridge boneyridge bonerridge'! *sound of bat wings flapping* Oh geez I've really done it now! *sound of ghosts moaning* I've summoned the sum of all fears! BONEYRIDGE! *sounds of vampires vampire-ing* Argh! Why do I keep saying it's terrifying name!
     
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  15. Infomaniac

    Infomaniac L6: Sharp Member

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    I don't know how I feel about this post... It's funny, yet odd at the same time.
     
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  16. Spebby

    Spebby L3: Member

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    This map was already perfect in its normal state. Looks even more amazing now Crash, looks like you've taken your Wand o' Detail out and have used it once again.
     
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  17. Crash

    aa Crash func_nerd

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  18. Erk

    aa Erk erk

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    =[​IMG]

    Got this error after viewing the final cap explosion.
     
  19. Crash

    aa Crash func_nerd

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    Changelog:
    Oh god I did so much
    More artpassing
    New particles
    New props
    Adjusted timings of captures/ spawns for balancing
    Moved portals around for balance
    Fixed lots of exploits
    Fixed finale crash bug
    Broke other things

    Read the rest of this update entry...
     
    Last edited: Oct 3, 2017
  20. Crash

    aa Crash func_nerd

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    Screenshots all updated in the OP.

    The map is now available on the workshop, as well!

    [​IMG]
     
    • Like Like x 7