This looks good, but you need more signage, also center the block texture on the spawns
This is my attempt at making a 5cp map viable for 6v6 competitive... I had a finished version that was really bad so I remade the entire map. I still don't have the area between second and the last point though.
What in that map tells you they care about detailing? It's in alpha, focus on gameplaycenter the block texture on the spawns
Nit picking, also its on the spawnroom visualizer, not a dev texture.What in that map tells you they care about detailing? It's in alpha, focus on gameplay
This looks good, but you need more signage, also center the block texture on the spawns
I don't care about signage atm since huge chunks of the map might get overhauls/reworked in the future. I also figured that my first playtesters (if I ever get any) would be competitive players with way more game knowledge and map knowledge than your average tf2 pubber, and would easily be familiar with some of the concepts.