Hello all,
I've tried to make a few maps but on each one I've had trouble refraining from doing art passes before the layout is proven.
This is mainly due to the fact that my usual orange/gray dev textures are painful to look at and don't distinguish landscape and structures very well.
I was wondering which colors/textures everyone else is using when they are working in alpha.
I've tried to make a few maps but on each one I've had trouble refraining from doing art passes before the layout is proven.
This is mainly due to the fact that my usual orange/gray dev textures are painful to look at and don't distinguish landscape and structures very well.
I was wondering which colors/textures everyone else is using when they are working in alpha.