texture

  1. Cr.

    I have problem with textures. (Solved)

    Im trying to make koth map and this thing happend to me. My multiple trigger's have other texture in game. Hammer: My game: Interesting thing is this only happens here. I made other room out of playable area and this seems to not happened there. Everything is fine in this outside box:
  2. Rngworm

    Texture I want to collaborate and commission an artist for texture's for my war paint

    I want to make a war paint for the steam workshop and I know how to make them but I am not an artist and need some help with the texture's and of course who ever help's me out with the texture's will get half credit as well as half profit (if it get added) if you are interested we can discuss...
  3. Midlou

    [Texture] Animated clouds rc1

    So, recently, I was playing Return of Castle Wolfenstein, and a detail caught my attention – clouds in the sky. This game uses a trick with flat planes in the skybox to give the animation of moving clouds in the sky. Honestly, I find this effect very appealing, so I decided to use it in my map...
  4. Yo Yo Bobby Joe

    Neon Light Bunching Issue

    Hey there again! I'm here because I'm working on a map that uses quite a lot of neon, or emissive textures like the PASS Time Neon. The issue I'm running into is one that I've somehow never run into before with neon. The lighting from the neon bunches up into the center of the brush. For really...
  5. dabmasterars

    [TUTORIAL] How to make simple texture variants without bloating your map's file size

    As a mapper, you should always try to make the map less repetitive. One way of achieving this is by adding texture variants to spice up the layout. However, multiple texture variants can cause your map's file size to increase by a margin. Let's say you have a 512x512 texture that is ~600 KB...
  6. Seacat08

    Floor_tile_007a recolours v1

    Ever wanted floor_tile_007a in black? How about blue? Red maybe? Well now you can! Includes: 17 tile textures Some blue some not so blue And that's about it. Credit is optional. I would love it. But if you already got 30 contributors credited already I'll just cut my loses and suck it up...
  7. Ponds34

    Red and blue duct textures 2023-10-17

    Just some red and blue versions of metalduct001a. To get them to work put the props folder in the zip file in this file directory: tf>custom>custom>materials> Props folder goes here
  8. Scampi

    72hr Jam 2023 Steel Event misc. assets 1

    Contains: Dark wood texture variations of oak_01, oak_01a, oak_02, oak_02a, deadtree01, and skybox versions 1/16 scale light glow sprite for skybox use Log face and side textures for brush use, a red smooth wood texture, and a somewhat fancy iron grate Very basic stuff. All assets are simple...
  9. Ismaciodismorphus

    Shelter Event Textures 9/15/2023

    These are Textures made originally for shelter event. Contains: Brickwalls Shalewalls Stone trims rusty red metal barnblitz roof Grey rock walls Wine water Various displacement blends
  10. dabmasterars

    Broken info_overlay texture

    When i try to place a custom overlay texture, it displays a broken image. The .vtf file uses "DXT1 with 1 bit alpha" and version 7.4. The vmt file contains this: "LightmappedGeneric" { "$basetexture" "sign_airstrike2" $decal 1 $vertexcolor 1 $vertexalpha 1 } The following images...
  11. Yo Yo Bobby Joe

    Textures/Materials Made with Cubemaps in Mind

    Is there a list or some place I can find base game textures/materials made with cubemaps/reflections in mind? I know a lot of base TF2 materials are matte because it's a cartoony art style, but the ones that are reflective are hard to find/separate out from the rest of them.
  12. EmKnight

    Trying to find ground textures

    Hi, can anyone tell me what the base ground textures are for pl_goldrush, pl_snowycoast, pl_borneo, and pl_swiftwater? Trying to use them for various map ideas.
  13. Phe

    Dry ground texture 2023-07-29

    Found a unused dried up hl2 looking ground texture in the tf2 files, i decided to touch it up, give it normals/a blend texture etc and make it look tf2-y
  14. Yo Yo Bobby Joe

    Water Refraction Floor Texture

    I was curious whether anyone had ever attempted to try this before; if anyone has ever made an animated water refraction texture like this, I would greatly appreciate it if you sent it my way. I plan on using it as a projected texture.
  15. dabmasterars

    Timer doors - textures v1

    This is a set of textures for the timer door used in one of my maps - cp_edge. In this map, the timer doors are unlocked when there is less than 1 minute left on the timer. After being unlocked, they provide advantage to the attacking team, breaking stalemates. The texture was made using TF2's...
  16. Freeze

    umm idk what this even is tbh

    this happend and some of the surfaces now have Reflectiv missing textures so idk waht happening
  17. SuperLuxDeluxe

    Dev Ice Texture Fixed 2023-05-06

    Fix to dev_measureice01. The version supplied in the game incorrectly uses the VertexLitGeneric shader (used for models) instead of the correct LightmappedGeneric shader. As a result it doesn't seal and interacts with lighting VERY STRANGELY (based on light at player location). This is a...
  18. The Supreme Meme Lord™

    HL1 Loader port 1.0

    You ever need a suspiciously low resolution mover of crates? Well here it is! Ported straight from Half Life 1, this comes with three loaded animations, being idle, boxwalk, and rampwalk. Obviously, all rights go to Valve, so only bother crediting them, since I only did the conversion to work...
  19. The Supreme Meme Lord™

    No RKOing Alligators sign 1.0

    You tired of those pesky mercenaries coming in and performing advanced wrestling moves on your poor alligators? Well fear not, since this sign and this sign alone will singlehandedly bring alligator death rates down by 90%! Based off of, but still built from scratch, a Mercenary Park sign...
  20. Cincomma

    Pride Signs! Forgot things!!

    Nine signs featuring pride flags! Throw this into your map and show off your pride. Follow the instructions in the provided README to use this in your map. Please credit me.