dev texture

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  1. Ville

    koth_devyard 1.1

    BEHOLD! I have started learning Hammer; this is my first (technically second) playable map. FEATURES: 2 spawn rooms per team (WOW!) Symmetrical (INCREDIBLE) Dev textures (COOL) Props (BETTER THAN NOTHING) No soundscapes (PEACE AND QUIET) Includes a navmesh (BOTS CAN PLAY WITH YOU) And a lot...
  2. Hungarian Gigachad

    koth_lowbridge_dev a1

    Koth_lowbridge_dev is a dev textured small koth map, with a bridge in the center. thats it basically.
  3. Rbstat

    fd_prefab 2023-01-01

    A prefab for my custom gamemode Flag Defense (or FD for short) Inside this you should find all the map logic to make the gamemode work. Most importantly being: * A set of three intel briecases with which blu team caps. (theres also a briecase for red but it's disabled by default) * A point...
  4. Rbstat

    fd_grey 2023-01-01

    New Year... New Map!!! I started this map like last year at most. Mainly as a map designed to quickly show off my custom game mode Flag Defense (or FD for short) that I had come up with. As such this is all dev textures, Hence the name. The goal is simple! Grab the Enemy Intel and take it to...
  5. Gruppy

    Flat Color Dev Textures v1

    3 flat textures
  6. Wendie

    72hr koth_925 a4

    Compact Koth map with a Cylinder in the Middle.
  7. SA ST

    koth_24_0 v1

    My first map. Its a koth map. Really simple but fun!!! :)
  8. Endermage77

    Too Many dev_measuregeneric01 Textures v1

    Do you need more flavors of dev_measuregeneric01 than you know what do to with? Then this is the pack for you! This pack includes way more dev_measuregeneric01 variants than any sane human is ever going to need: Variants based on metals! Variants with new colors, old ones, a whole slew of...
  9. NamelessMiss3041

    Skelebutt a1

    a balanced map , 2 sides with a centre point and a hill my first map, still learning in alpha
  10. AlexEatDonut

    koth_frozencountry a4a

    What a great time of year ! It's freezing in the battlements and yet the water is still not ice. It's a bad time to get outside and yet the mercs are fighting. This map is a re-imagining of my first ever first-real-real-map™ that i have never released. The map was still a koth map, and it was...
  11. Werwolf73

    cp_Hexagonal a1

    a 5cp map inspired by granary and hydro
  12. wolfcl0ck

    ctf_testroom_standards 2021-07-25

    It's 2003. Valve has delayed the sequel to their world famous premiere game, and one guy from Germany has had enough. Flash forward to the year of our Lord 2021 and some fat guy just decided to take some of the maps that German fella stole and make them into a ctf map.
  13. Fault in Maps

    7 Flat [Single Color] Skyboxes V2

    7 Single Color skyboxes for whatever purpose you might find for them? Made cause I needed a pure white background for a different project, figured I'd compile a little collection. Included skyboxes: BLACK - sky_flatblack_01 BLUE - sky_flatblue_01 (bluteam blue) BROWN - sky_flatbrown_01...
  14. .◇♡Andre♤♧

    bridged a2

    First map i made, still testing
  15. ButteredSideDown

    koth_bainbridge_a1 2020-12-11

    Just the first map I've ever uploaded. Had a few adventures with hammer in the past but with this one I plan to stay with it and improve it over time. Thanks, and have fun!
  16. ivan.

    High Ground A2

    King of the Hill map with the cap point being the highest point on the map. While this gives the defenders a big advantage, the offensive team have multiple options to take the point. The offensive team can take the low ground near the ledge to hide from the defenders on top. ..Or they can...
  17. Squaggies

    Lecture A5

    -accidently uploaded in the wrong category lol- (Jam Release) This is my first actual map that ive made and it's still very rough around the edges hopefully it's good enough for here as a release of it
  18. Patrlim

    athermic a2

    a simple koth map im develpoing, hope to get it playtested here
  19. Em__B

    My first time using Hammer (Open)

    First things first: Map Name - koth_eat_ash_a1 (Totally was called that the whole time) Project Type - Open Map Stage - Alpha Credit - I'd appreciate it :) I decided that I wanted to...
  20. samuelkeller64

    Dev Textures "On Grid"

    I'm new to to mapping and have played a few imps with the Steam group. One common comment I've seen is when maps aren't "on grid", which seems to refer to the dev textures not lining up with the lines provided (the 64x64 ones I assume). I've noticed that with my maps that I've been trying to...