*Hint Hint use a directors roll, its already referenced in the "Lucky Shot" ad*This community project could really use a custom model for the Intelligence.
*Hint Hint use a directors roll, its already referenced in the "Lucky Shot" ad*This community project could really use a custom model for the Intelligence.
Please search before you ask such questions there is already a thread for this (http://tf2maps.net/threads/installing-frontline.28738/)How do I install the Supply Drop? I got a neat idea for a map (i'm not talented but I just wanna see how it ends up).
Maybe with V1.1 of the pack and the 72hr jam coming up.Guys I just realized. Crash and no war trains? It's suspicious isn't it
You have to pack the custom assets into .bsp file. CompilePal is easy tool for packing. Also VIDE can do itHi guys! I'm brand new to mapping (I just started before yesterday after watching crashes tutorials and other videos) and I have a question. I'm working on a map, and eventually when it's in a playable state, my friend offered to try it on his server. Would the players have to download the "Supply Drop" to be able to see the props and textures?
All of the assets or just the ones used?You have to pack the custom assets into .bsp file. CompilePal is easy tool for packing. Also VIDE can do it
Hello I am an experienced map maker who has no drive
in need of a partner.
I am working on a 4-cp a/d map
Quote me if interested.
HMMMMMMMMwho has no drive
HHHHHMMMMMMMMMMworking on a 4-cp a/d map
While the pack is nice and all, the armoured car prop is remarkably similar to another war-based vehicle from that big vehicle pack. So much so that I just went and done this: