resource

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  1. Fruity Snacks

    CP_Perilous Dev source a2-a9

    Was asked to see the bsp for cp_perilous, a single stage Control Point map, based on the over-the-top jungle spy villainy base things you see in like James Bond or the Incredibles. It was a jungle map before Jungle was a thing. You're free to use/develop the maps out as you please, and use what...
  2. circl

    How to get official decompiled official maps.

    Install the Source SDK Open it at least once Navigate to C:\Program Files (x86)\Steam\steamapps\common\sourcesdk_content\tf\mapsrc From this folder you can get the decompiled versions of: Arena Lumberyard Arena Ravine CP Badlands CP Dustbowl CP Granary CP Gravelpit CTF 2fort PL Badwater PL...
  3. HOI

    Brush Font for Jump Maps b1

    The alphanumeric characters are based off of those from the fantastic Oat's Jump Mapping Resource Pack, with some small changes which I feel improve the readability of the font. I have also included some other characters and some example usage for labels and stage numbers. The image is a...
  4. Da Spud Lord

    Water Texture Library V3

    A library of official and community-created water textures to help map developers compare and choose which one to use in their map. The main room has various labeled portals, and entering a portal takes you to the room which contains a volume of the chosen water texture. Each room has a label...
  5. TF2CutContent

    [Resource] Badlands cut props

    -snip, quitting-
  6. EArkham

    Generic Scale Reference for Modelers Unversioned - Link Update

    This is something I made ages ago and have used for a long time. It occured to me just now that it might be useful for other modelers. It's a set of simple geometry outlines of common TF2 measurements. 64, 128, 256, stuff like that. Since the grid in various modeling programs can be hard to...
  7. BigfootBeto

    Bricks/Rubble Pile Example Map VMF

    View the associated tutorial here (https://tf2maps.net/threads/tutorial-how-to-make-a-brick-rubble-pile.30801/) Check the Version history for the BSP file [Warning: It's Fullbright]
  8. [Friendly!][AAB] Albin

    72hr Loadout contest VMF prefab 1

  9. Crash

    The Frontline! Community Project - 1.2 IS LIVE!

    Attention Troops, Welcome to the Frontline! Please visit our website and give our video a watch to learn more. Frontline! Is a TF2 community project with the theme of “20th Century Warfare” such as WW1 / WW2 Our platoon has been marching hard since late 2015 in order to bring this project...
  10. MaccyF

    [TUTORIAL] Blender and the Source Engine

    Introduction After numerous requests and questions posed in the group chat (not specifically directed to me), it seems high time that someone took a hold of the situation and created a fully fledged tutorial for modelling for the source engine using Blender. Please note that this tutorial...
  11. Quin

    "Abandoned" Theme resource pack 2016-03-30

    Uploaded with Permission by Py-bun for her content Most of these props were created for Abandoned Upward or Abandoned Turbine. Any future releases for this pack will be added as soon as they are aviable. Most of the models include multiple skins. Contents : by Py-bun (Textures/models)...
  12. Quin

    TF2 Mapping part pack A1

    Hello Everyone, i Created this small pack based on an idea i had last week. Alot of people that want to get into mapping to the same issues - They either don't know what or how to do something, so they sometimes just give up. Sure, there are alot tutorials out there, but i know that some people...