WiP in WiP, post your screenshots!

Uncuepa

aa
Oct 25, 2014
799
1,168
da9b39eac2.png


keep it on the hush

lain those are orange lines what are you doing
 

Lain

lobotomy success story
aa
Jan 8, 2015
723
757
!gf please put resupply cabinets in please
(an actual feedback from my arena map)
 

SSX

aa
Feb 2, 2014
392
411
I'll be posting the update to b1 later, as for now. I need sleep.

Jod9Mbc.jpg

UEPrSBl.jpg
 

Wilson

Boomer by Sleep
aa
May 4, 2010
1,388
1,227
I am impressed how much your detailing has improved from year ago. Last time i saw you detail a map, you clearly knew your way around the hammer but every building seem to be made out of thousand different materials and sometimes made no logical sense at all. This stuff you have been posting past weeks is total opposite of that, it's clean, simple and looks good.

Good work.
 

UKCS-Alias

Mann vs Machine... or... Mapper vs Meta?
aa
Sep 8, 2008
1,264
817
Rebuilding the hatch area of intercept to be more smooth in its gameplay (as originaly the paths werent very logical). At the same time also building it on a 45 degree-ish angle (rather than the 90 degree) to promote players to walk to A bit faster rather than they get lost at C initialy.

2015-08-22_00002.jpg

Im aware that some displacements are missing, but at the side of the camera that bottom path that goes upward wil also be a path bots can use.

2015-08-22_00004.jpg

Here you can see its new positioning in the map.
 

Anreol

L2: Junior Member
Feb 21, 2015
60
273
And this is the story how the WiP in WiP Thread is not anymore WiP in WiP
No really, lets get back to mapping
 

Jethro

MUSty Complainer
Nov 2, 2009
287
281
Guys I think you're strongly mistaken. This is the WIP thread, not the off topic forum.

Have a years old WIP of a Dota set I was working on.
alchsetarmor1.PNG
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,850