Submission Format:
- Exact Map Filename (ctf_example_a4)
- URL to on-site or off-site file download.
- Repacked BSP's (link) are greatly appreciated to save time for the host.
- May not be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
- May not be a Steam Workshop Link
- TF2Maps.net discussion thread link
- If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
- If you are a donator with upload abilities, please say if you have already uploaded the map.
- The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
- The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
- Filename must be versioned. (ctf_example_a1.bsp, not ctf_example.bsp)
- Do not rename a bsp after compile. The vmf must be renamed before compile.
- Filename must be all lowercase. (ctf_example_a1.bsp, not CTF_Example_A1.bsp)
- Our Linux servers don't work with uppercase names.
- Map must be in development, finished maps do not require testing.
- Map may not use a point_servercommand to alter any variables.
- Map must be designed for standard play. This does not include MvM
- This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps. However, Medieval maps will be allowed under decision of gameday host.
- You may NOT reserve a submission without a download.
- If an author has more than one map they want tested, they must be submitted to separate days.
- Non-compliance with rules will result in rejection of the submission to the event.
- A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).
- A specific time slot: Available time & your time zone.
- Only use if you aren't available for the whole testing period and wish to attend your map.
- Critical Hits may be requested to be turned off or on specifically for the map test.
- First come first serve, until the event period is filled (typically two hours).
- Maps will get 30 minutes playtime, KotH/CTF/SD gets 20, Arena and orphaned stages get 15.
- Last map can exceed the limit so long as the testing starts within the 2 hour period
- You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links), easier for us, and less clutter on the site. (picture)
- Any maps that have been tested in the previous Gamedays that week (regardless of version/changes) will be given lower priority over other maps submitted to said test
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