Well, im sorry for say this but, i have to make a map with this gamemode, i dont say im gonna start now, but someday...it literally only existed to test cloak mechanics, the gamemode is not designed for fun and would in fact be Very Very Not Fun
Well, im sorry for say this but, i have to make a map with this gamemode, i dont say im gonna start now, but someday...it literally only existed to test cloak mechanics, the gamemode is not designed for fun and would in fact be Very Very Not Fun
how so? Its just a simple joke about how professional a map using cp_cloak can be.That was rude.
Noted, then ill contribute.Please dont make posts that dont contribute to the discussion.
at least a possitive comment, really, why that comments for not tryng to do it, i dont understand :/Its always worth experimenting, but don't get disappointed if it doesn't turn out well.
Like I said, there's nothing stopping you for going for it. It's just that the 1cp gamemode is inherently flawed and just won't play well even if it's the best 1cp map in the world.at least a possitive comment, really, why that comments for not tryng to do it, i dont understand :/
Emm, ok, in my opinion its a similar mode a koyh or arena so i dont think its so bad...Like I said, there's nothing stopping you for going for it. It's just that the 1cp gamemode is inherently flawed and just won't play well even if it's the best 1cp map in the world.
Arena = everyone has one life and the primary objective is to kill the enemy teamEmm, ok, in my opinion its a similar mode a koyh or arena so i dont think its so bad...
1CP= You must capture the control point for win, the control point take more time than other gamemodesArena = everyone has one life and the primary objective is to kill the enemy team
KOTH = you must capture the point and then hold it for three minutes
Long capture times will just be boring and frustrating though.1CP= You must capture the control point for win, the control point take more time than other gamemodes
This is cloak: https://wiki.teamfortress.com/wiki/Cloak_(Control_Point)Long capture times will just be boring and frustrating though.