So with the EU Stress Test coming up today at about 6.30pm, I think it's high time we had a thread to share all our thoughts, suggestions and gripes with Matchmaking. If you haven't tried it yet, be sure to follow the steam group - In its current state Matchmaking allows you to play a 6v6 game on a randomly selected map from the following rotation: cp_snakewater cp_gullywash cp_process cp_badlands cp_granary koth_viaduct cp_foundry Currently the round limit for each map is just two, which makes for some very short games - at the end of each match your statistics are reviewed and awarded medals if your performance in each category: Score, Kills, Assists, Damage, Healing, and Support is better than the recent performance of all other players (I've heard in the top 10% for a gold medal). I've no idea whether the medals are just pure status symbols or whether they serve a purpose, but I imagine that will be clarified closer to public release. Next scheduled stress test: Time converter at worldtimebuddy.comTime converter at worldtimebuddy.com I'd like to see a few more maps in the rotation, especially stopwatch maps like GPit, and some of the more nostalgic competitive maps that aren't played any more like Well and Coldfront (they still play Warmfront in comp, don't they?). I'm sure many here would also like to see the ability to nominate their workshop maps (Sunshine etc) for play. Overall, it's really good fun, I haven't played as much TF2 in a single session in nearly 3 years. Currently the atmosphere of the games is quite relaxed, but you do occasionally get some compies stomping the games (We had some the other night who refused to end the game and proceeded to try spawn camp in order to farm medals). With the upcoming stress tests, I hope you enjoy it as much as I have, and thanks Valve for making it!