So, I recently had an amazing map backstory idea while thinking about how the hell i was gonna make my abandoned cape canaveral map, and i came up with a really cool map idea, All based around this backstory!
After a nuclear apocalypse, a group of humans managed to survive at the top of a space elevator. but, after living there for 257 year (exactly), the elevator starts to lose elevation. When the platform at the top of the elevator starts to crash through the atmosphere, the actual elevator part of the mechanism becomes detached while some people are still inside. when both of the ships crash into the earth, the exact location being the field of spaceships (where the us government tried to get as many people of the earth in space ships as possible (they managed to get none of the ground as it was very rushed)), the elevator lands farther away from the safety of the platform. the people inside decide to traverse there way through the nuclear wasteland to make it to the safety of the platform, but the people inside are afraid that they have succumb to radiation sickness (which they think is contagious) so they send out 6-16 (depending on the server) people out into the wasteland to halt the surviving elevator groups progress back to the platform.
Blu (the elevator) wins if they manage to capture all three points and make it back to the platform. to safety.
Red (the platform) wins if they manage to halt their progress until they all eventually die to radiation sickness.
the actual map would be a crashed scifi elevator esc pod, where they will follow the massive cord that held the platform to the ground until it actually reaches the platform. the map consists of three points, one on an abandoned launch platform, one inside the crashed ship from that platform, and one right outside the elevator platform. it would be an a/d map with the launch platform and the ship being able to be captured independently of eachother.
this will eventually incorporate the space pack theme found here.
What do y'all think about this idea? yes? no? never make this? make this your top priority? let me know!
After a nuclear apocalypse, a group of humans managed to survive at the top of a space elevator. but, after living there for 257 year (exactly), the elevator starts to lose elevation. When the platform at the top of the elevator starts to crash through the atmosphere, the actual elevator part of the mechanism becomes detached while some people are still inside. when both of the ships crash into the earth, the exact location being the field of spaceships (where the us government tried to get as many people of the earth in space ships as possible (they managed to get none of the ground as it was very rushed)), the elevator lands farther away from the safety of the platform. the people inside decide to traverse there way through the nuclear wasteland to make it to the safety of the platform, but the people inside are afraid that they have succumb to radiation sickness (which they think is contagious) so they send out 6-16 (depending on the server) people out into the wasteland to halt the surviving elevator groups progress back to the platform.
Blu (the elevator) wins if they manage to capture all three points and make it back to the platform. to safety.
Red (the platform) wins if they manage to halt their progress until they all eventually die to radiation sickness.
the actual map would be a crashed scifi elevator esc pod, where they will follow the massive cord that held the platform to the ground until it actually reaches the platform. the map consists of three points, one on an abandoned launch platform, one inside the crashed ship from that platform, and one right outside the elevator platform. it would be an a/d map with the launch platform and the ship being able to be captured independently of eachother.
this will eventually incorporate the space pack theme found here.
What do y'all think about this idea? yes? no? never make this? make this your top priority? let me know!