Discussion in 'Team Fortress 2 Talk' started by Gadget, May 27, 2016.
Oh I have my ideas. Can't wait to make them work.
**rummages through vmf collection** ...yes, I might have something
Paging @Jusa to finish cp_sleekiercrete
EDIT: I'm a big dumbo and got Jusa and @Waffe mixed up somehow?? Waffe, you should finish cp_sleekiercrete.
Is cp_sleekiercrete available? I could give it a shot if it is.
If anyone would like to collaborate on a map, I'd be very happy to. I was thinking payload race would work really well with medieval due to reduced size of the gameplay areas, but if you have something you've already started before, we could try that too.
I just find it's much more fun to collaborate on a map, because you get to bounce ideas and really discuss gameplay a lot more. Also you know that someone else is just as dedicated to make sure the map is completed, and you aren't stuck for nearly as long if you come to a creative block.
I reckon I could collab with you on a medieval payload race map.
If it's gonna be three stages, then we should have a pretty decently sized team. Is anyone else interested in this?
Just need contact info
hm... eh... um... I DUNNO!
yay for being stupid!
Um. Guess I could give it a try? Why not? I even have some ideas about how the cart can look like.
Our mighty clan of four. Now we should probably discuss about this elsewhere...
Start a convo with all four of us, ill make a google doc for organization and stuff.
Edit: I did it.
I might take part on this one too, depending on how much time i have on my hands. No promises!
Good one on the prefab thing, helps people to create more.
How does a 3cp map sound? Small enough for medieval?
Payload race could be very fun as well, normal payload would just be a spamfest however.
Like Powerhouse? Well, at least there won't be any sentry guns, so that's a plus.
I have a really cool idea for a koth/3cp hybrid for this, if anyone wants to collab with me, they need to be able to help me setup the logic for it.
Koth standard in medieval mode, BUT with a twist. Its still 3cp, but the final points are blocked by barriers.
Like the countdown on snowplow, every 30 seconds of owning the point, you do damage to the barrier, after some time owning it it would break, allowing you to cap their final.
ye, like powerhouse. Im thinking it could be a good mode for 3cp since medieval maps are always very small. 5cp is too much and koth is a little too unfocused- see this vid about koth_rivertown.
Yeah, but thats straight up koth, I am curios to see how 3cp plays out, but most likely little change.
I'm up for collabing. I suck at gameplay but I can do detailing and particles
@Woozlez Should I add him to the collab document?
Exactol, can you tell me your email in a conversation? Were using a google doc for organization n' stuff.
I would totally be down on working on a plr map if my 3cp one doesn't go well, it sounds really interesting! It's good to see people collaborating this early.
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