WiP in WiP, post your screenshots!

AsG_Alligator

qhull precision error
aa
Aug 5, 2016
604
1,200
Making some proper changes to enclosure:
9L5gpVz.jpg

SycHW6C.jpg
 

Dragonisser

L1: Registered
Jul 12, 2014
37
18
Im aware that this is the wrong place for it.

Is the skybox or tool/black in anyway not a seal for leaks? Im going crazy, i have a leak from an entity in the middle of the map through 5 player clips(no seal probably) and then straight through the skybox.

This also sometimes happens to the car 5 meters next to it and then works or not urrrgh.

b3d0423b2b6e46d48ef23979df034124.png

42b295c5107647cbbb8f807a22278632.png

d374ed5c3e134a2393bf09d2cf7376a5.png

ab7fae20d2e54efe9b3092aa1e657ae8.png

ac4c0b16d09b420691b9bb1ba0ed1edc.png
 

Tumby

aa
May 12, 2013
1,085
1,194
Im aware that this is the wrong place for it.

Is the skybox or tool/black in anyway not a seal for leaks? Im going crazy, i have a leak from an entity in the middle of the map through 5 player clips(no seal probably) and then straight through the skybox.

This also sometimes happens to the car 5 meters next to it and then works or not urrrgh.

b3d0423b2b6e46d48ef23979df034124.png

42b295c5107647cbbb8f807a22278632.png

d374ed5c3e134a2393bf09d2cf7376a5.png

ab7fae20d2e54efe9b3092aa1e657ae8.png

ac4c0b16d09b420691b9bb1ba0ed1edc.png
Theres at least 2 things wrong:
1. Don't make a giant skybox "diaper" around your map. Even for early testing, use cordon instead as it's not nearly as annoying and can't break.
2. You have radius culling enabled which breaks literally everything. It's the red circle with an R in it.
 

Dragonisser

L1: Registered
Jul 12, 2014
37
18
Theres at least 2 things wrong:
1. Don't make a giant skybox "diaper" around your map. Even for early testing, use cordon instead as it's not nearly as annoying and can't break.
2. You have radius culling enabled which breaks literally everything. It's the red circle with an R in it.


Thanks ...

So im just put a cordon around my map and only compile this?

Edit: Thanks for the help it seems to work now.
 
Last edited:
Aug 2, 2015
149
341
back on track now.

I started work on the mid building and I decided it would look better if it was under construction.
Before:
ftGsLHV.jpg

After:
6STxNoS.jpg
It looks a bit better, but why are the side walls pitch black?
 

Idolon

they/them
aa
Feb 7, 2008
2,107
6,116
Had a little doodle over the weekend. Pretty happy with the results
-snip-

this is a nice detail, but it's also very strangely done. think about how the roof is actually put together (several rectangular sheets of metal placed overlapping each other). instead of removing rectangles from the existing shape, make the resulting shape be composed of rectangles. note how there's thin "strings" of metal, as well as continuous bits of roof at the top and bottom - these don't really quite make sense. the edges of the holes should also line up with the vertical lines of the texture but that's the kind of detail that an ~artistic license~ can ignore

openings in a framed building should probably be the same material as the frame itself (because, well, openings are still part of the frame). the trim around the top of the building is also a different material, but that's not really part of the frame so i'll buy it. (the top trim does have some misaligned wood grain though)

i believe these little rubber guards are for hindering dust collection, protecting walls against feet kicking it, and to hide the edges of carpet. you wouldn't find them outdoors.

thicc