3 Stage Attack / Defend Hud looks super wierd in spectator.
This area that I highlighted looks a little flat, I think maybe adding some height variation to the outer edges could work as a flanking route for Blu.
3 Stage Attack / Defend Hud looks super wierd in spectator.
3 Stage Attack / Defend Hud looks super wierd in spectator.
Veeery slight similarities but I can see what you meanSeriously? That's Snowplow stage 2.
Seriously? That's Snowplow stage 2.
Nah it was half the height of the highest one. Anyway, I like it the way it is for the moment so I'll see how it plays before making any major decisions.To be fair I was the one that suggested lowering the middle spawn exit, before it was level with the others I believe
So, you are remaking Dustbowlgot inspired by a map and decided to make something new! hopefully my time in this site and in testing has prepared me to make a good map for once!
also look at this face!!!
this comment is such a ripoff of lain'sSo, you are remaking Dustbowl
this comment is such a ripoff of lain's
Hadn't thought of that, and it could work quite well. Now just to think of how to lay it out so that the walls can stay and not look strange.At the moment that shack/corridor serves no discernible purpose, how about turning it into a cable car house or something? Not much of it needs to be gameplay space for it to work and I think it will gel well with the surrounding cliffs. Gives you some detail to put in the skybox later down the line too.