WiP in WiP, post your screenshots!

Diva Dan

hello!
aa
Mar 20, 2016
1,034
1,954
What do you all think of this building? I feel like it's missing something but don't know what.
Xv3fZIm.jpg

Jkb1nxe.jpg

wFz884s.jpg

MF5Dmyy.jpg
 

Lain

lobotomy success story
aa
Jan 8, 2015
723
757
What do you all think of this building? I feel like it's missing something but don't know what.
Xv3fZIm.jpg

Jkb1nxe.jpg

wFz884s.jpg

MF5Dmyy.jpg

I don't think it's missing anything at all, I think it's in fact a little bit over detailed. Not sure what I personally would remove though.
 

Gale

L1: Registered
Aug 28, 2016
38
14
What do you all think of this building? I feel like it's missing something but don't know what.
Xv3fZIm.jpg

Jkb1nxe.jpg

wFz884s.jpg

MF5Dmyy.jpg

Try putting a warm colored (and sublte) ambient light in the front. It doesn't need an actual light source. The sunlight color is a good start. For ambient lights like that, I'll usually use the middle of my light_environment's light color, and ambient color.

Nevermind! Didn't think about the contrast luring players over to it for no good reason! (looks great though!)
 
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zahndah

professional letter
aa
Jul 4, 2015
764
647
What do you all think of this building? I feel like it's missing something but don't know what.

To me the brick overhanging roof looks really bad, it seems as if it would be way more effort than just an awning.
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759
that looks pretty open with no cover, i'd suggest getting something in there to break it up
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759
You can also use a program like ShareX to automatically upload screen captures to an image host.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
Working a bit on my Asymmetric Boogaloo submission.

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I'll probably post some cleaner pictures later tonight.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
those first two screenshots look huge and flat, try mixing the height up a little bit

Yes, I know, I didn't start mapping last night. I plan on adding some rather exciting height variations in the later half of the map and leaving the "BLU-to-A" area much blander in comparison, but I'll probably throw some more height variation in there to spice it up a bit.
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
912
1,741
I know this is TF2Maps, but making CsGo maps is quite fun! Back in February, I posted this map on the workshop for me and my friends to play around on and have fun with, and in August someone I didn't know came to me telling me he had tons of feedback for the map. I finally got around to updating the map, and probably the most noticeable changes being how I slapped some WiP textures down and made the lighting look better. The lighting is based off of de_sparity's lighting, but will most likely change when I get into the detailing stage. You can subscribe to the map here: http://steamcommunity.com/sharedfiles/filedetails/?id=603799765 . Feel free to load up a lobby with your friends, play around on it, and send me some feedback. Thanks!

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