WiP in WiP, post your screenshots!

MaccyF

Notoriously Unreliable
aa
Mar 27, 2015
915
1,545
This is some interstellar type shit

pYtpjCI.jpg
 

MaccyF

Notoriously Unreliable
aa
Mar 27, 2015
915
1,545
Second is looking a far more manageable size, Reduced by about 1200 units in length IIIRC.
Edit: it's actually more like 700
8FZ4KgL.jpg

sorry for double post


Edit:

Think I'm going to roll with this:

gCpozt9.png


I spent a long time trying patterns, but they all looked like something you'd find
at your grandma's house, not an airport. Besides this is a pretty small prop, so I'm not too worried.
 
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ExtraCheesyPie

L420: High Member
Jan 29, 2015
485
151
What texture is that on the walls?
 

UKCS-Alias

Mann vs Machine... or... Mapper vs Meta?
aa
Sep 8, 2008
1,264
817

Flower_Shop_Guy

♪ -- ♫ -- ♪
aa
Mar 10, 2015
200
495
The biggest question.. did he practice on those tin cans first?

Also, i would make the wooden floor go a little further into the wall, as now it looks like it only goes 4HU into the wall.



i_backup_often.png


I do the same

Same here. :psyduck: Good for backup and tests.
dRMuQsV.png
 
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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
I just use the last version's VMF, and rename it to the new version when its ready.
 

DannyRand

L2: Junior Member
Jun 8, 2013
72
24
It's a good practice to save new versions each time you make big (or even little) changes. Takes up space but well worth it in the end.
 

zahndah

professional letter
aa
Jul 4, 2015
764
647
Packing never works for me :eek:
koth_dredge_b1a0000.jpg

Every single time i try to pack anything into a map either this happens or half the models / textures aren't packed...