An alpine themed payload map where BLU is trying to deliver some unknown substance to RED.
Collab between Toopliss and @200 for the Payload Checklist Contest.
Layout mostly by Toopliss.
Logic work done between Toopliss and 200.
- payload crosses hazard
- payload crosses over own path
- payload goes underground for 1000 units
- payload goes straight for 1500 units
- payload goes down for 256 units
- dynamic payload element
- non-standard cart
- ledge 256 units in height
- non-death pit hazard (a pool of water that is croc infested but you have time to swim out of it)
- respawn never moves

Pollock a3
An alpine themed payload map where BLU is trying to deliver some unknown substance to RED.
Recent Updates
- Major Overhaul for Contest Mar 4, 2019
- Update Dec 29, 2018
- Hotfix Update Dec 5, 2018