51 LETS GO!!!!There is quite litereally about 50 hidden easter eggs in the map already
sorry if it was unclear, but it was a joke. 50 is more than enough, i love the map even without all the little Easter eggs.51 LETS GO!!!!
sorry if it was unclear, but it was a joke. 50 is more than enough, i love the map even without all the little Easter eggs.
This is super late so hopefully someone sees this. I found out the problem for players crashing when using mat_phong 0.
It's all caused by a single model "models/props_frontline/sandwich_board.mdl", you are going to either have to fix the vmt, or you can disable vertex lighting on the model.
Changelog:
Dramatically improved optimization on the map
THEORETICALLY fixed the mat_phong 0 crashing bug, if anyone can confirm this for sure, that would be great! I'm fairly certain this is solved, though!
Reduced the compressed filesize by 40mb
Fixed or removed a number of buggy props
Fixed a number of minor and major clipping issues and exploits
Fixed a large number of minor visual bugs (thanks for all the feedback!)
Adjusted lighting to brighten up some dark areas
Honestly the biggest factor was using the updated Frontline pack that reduced all the props filesize. So most of that work was done for me before I even started working on it again!Came back from the dead to optimize a 6 year old map, what a legend! Nice job getting the file size down by so much, must have been tedious. I'll have to run around it to see if I can find any exploits lol...
Tried both, no soundscapes.Did you download it from here or the workshop? Workshop downloads always have broken soundscapes.