Ok,a) the maps are going to be very serious, b) im going to give vredit to the original creators, c) i can at least tryBecause a) a map is designed to be its gamemode, b) a map belongs to its author and needs to be asked about to edit, c) it's been done and hasn't proven to be any good idea
I disagree, there are a few Valve maps with multiple gamemodes that work perfectly well. koth_sawmill, koth/arena_badlands and ctf_well for instance (imo)it's been done and hasn't proven to be any good idea
Yes, but ctf_well has changed a lot for it, as well as badlands. And, these were Valve editing their own maps.I disagree, there are a few Valve maps with multiple gamemodes that work perfectly well. koth_sawmill, koth/arena_badlands and ctf_well for instance (imo)
You do have to think carefully about your choices though, and what makes a map work with its specific gamemode. For example, where would the control points go in cp_2fort?
(Also: Process isn't a Valve map.)
Well, quite. These are the things you need to consider.Yes, but ctf_well has changed a lot for it, as well as badlands. And, these were Valve editing their own maps.