First I want to apologise if I made you upset. I did not try to do that, I'm only trying to help. When I leave feedback it's only when I really care about the map, and I think that my feedback might help the mapper notice things he did not think about before.
Here's a link to the feedback. I'm sure that you already checked it out, But it has lots of cooridnates for the clipping locations. (and other things)
http://feedback.tf2maps.net/map/pl_inari_b2/
I know that sometimes TF2 games just go horribly. Don't judge anything based a single afternoon, especially when you used to have fun on it.
I fully agree. You cannot judge a map based on a single
afternoon evening. That is why I am no judge, and I am not going to vote for no map in this contest. I posted what I feel because I hoped this may help Aly in her next versions of the map.
Tf2 can go horribly wrong. But when is it the mapper's fault and when you should blame the players'?
I believe a mapper should be responsible for exploits in his map. I don't believe, obviously, that you should say bad things about this, like some people have been doing on csgo new maps.
Aly, you don't need to feel bad about such exploits. It happens to everybody. I, as a tester, should have probably left feedback on the griefing spots and locations, but I didn't really know how they were done. I am no expert at griefing.
I'll run through the map and post the clipping locations.
FEEDBACK!
Some lights have vphysics but some are nonsolid.
this one's solid
this one isn't
these two are (in pic I'm standing on one of them)
In that room there's a little seam.
If I recall correctly, there was a tele-trap here. Probably using the method in Another Bad Pun's video.
This payload door under the spawn door doesn't make too much sense to me, considering the spawn has a lowered part. IDK, but I think they may be in theory interfering with each other.
Bad clipping
Lots of beams are not clipped. Not sure if feature or not, but it can be easily be abused.
more beams
yet another unclipped light
After finding this I almost wanted to keep it secret, so I could be one of the cool guys who grief and troll
clipping!!
In the game, some demoman stood out of the fence taunting. Others were taunting too. Once again probably another bad pun's method.
I never saw these before. I thouhgt these were just empty pipes. Somehow, when I'm on a "listen server", these particles exist, but on the US server they don't?
My head can go through the roof. It's not actually too bad, just a little thing I noticed.
There are a few spots which had wierd (yet accurate and unchangeable) clipping. I have no idea how you could solve it, but I'll still mention it as a problem. You may disagree.
http://cloud-4.steampowered.com/ugc/535129935189850721/67C3D42477582405D5A4DD3E01ADDCC042625C49/[IMG]
[IMG]http://cloud-4.steampowered.com/ugc/535129935189852270/911CF54EBEBD518DF13A24D9FBB3847BDB6DB438/
It looks like in theory you should be able to jump over to the higher roof. Obviously you can't.
same here.
Really! that little angled roof to the right of the conveiour just shouts JUMP ON ME! but you can't obviously because that would be an OP defender's position. I'll sugest in this case to make the conveiour lower.