72 Hour Jam 2019

Discussion in 'Featured News' started by Idolon, Jul 14, 2019.

  1. SanekOgon

    SanekOgon L3: Member

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    Oh boi, so hyped !
     
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  2. comradecommie

    comradecommie L3: Member

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    ooh mama time to pull another layout out of my head and jimmy it into a working map
     
  3. That's the plan

    That's the plan L4: Comfortable Member

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    Time to redeem myself from last year. This is gonna be epic
     
  4. Da Spud Lord

    aa Da Spud Lord L0: Crappy Member

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    This year I'm going back to basics: A straightforward, no-nonsense, no gimmick KOTH map.
     
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  5. Infomaniac

    Infomaniac L6: Sharp Member

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    I won't be able to participate due to my busy schedule.
    Good luck to the rest of the participants!
     
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  6. Squidward... no wait

    Squidward... no wait L2: Junior Member

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    This is my first 72 hour Jam. I'm excited!
     
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  7. FloofCollie

    aa FloofCollie asshole

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    I find it incredible that normally I can't plan a layout for the life of me, yet just today I opened MS Paint and whipped up a plan for my submission in a minute - such is the power of the 72hr Jam!
    As for my map, it's gonna be CTF like last time, though last time I screwed it up hard. I'll make it up this jam :)
     
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    Last edited: Jul 17, 2019
  8. FloofCollie

    aa FloofCollie asshole

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    Oh yeah, I forgot to mention - I'll be away during the Jam so I'd like to start my map early on Friday 19th.
     
  9. Tick Magnet

    Tick Magnet L1: Registered

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    A quick question about mapping. Can I use /ABS_GametypeLibrary/ or does everything need to be made from scratch?

    I've just started mapping and i'm incredibly excited to give this a shot.
     
  10. HolySnickerPuffs

    aa HolySnickerPuffs

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    It's recommended that you learn how to do it from scratch before you pull from the gametype library, but you don't need to.

    I didn't, and look at me now! I'm okay at mapping, and it's only taken me four-and-a-half years!
     
  11. Heronherald

    Heronherald L6: Sharp Member

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  12. 14bit

    aa 14bit L14: Bit Member

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    Yes, we highly reccomend using ABS and the Gametype Library! You can also prepare any other gamemode logic you'd like to ahead of time; the only thing you cannot do before the Jam is build actual level geometry. You can plan geometry in hammer even, but you'll have to rebuild it all at the start of the Jam if you do.
     
  13. Mung

    Mung L1: Registered

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    Quick question,

    I’m new to the jam stuff, if I make a map, does it need to be finished and fully textured? Or can I submit a still WIP map?
     
  14. Maid of Heart

    Maid of Heart L3: Member

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    It just needs to be playable - reaching beta within 72 hours is an incredible feat. Early alpha standard is fine.
     
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  15. The Bran Man

    The Bran Man L5: Dapper Member

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    even though i quit tf2, you know i wouldnt miss a jam for the life of me
     
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  16. The Siphon

    The Siphon L6: Sharp Member

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    Got free weekends from conscription on August 2nd, so should be able to join once again.
     
  17. Zyclon_

    Zyclon_ L2: Junior Member

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    Time to remake koth_times_cubic within 72 hours. This will be my first jam!
     
  18. Eddie himself

    Eddie himself L1: Registered

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    bottom text
     
  19. B!scuit

    B!scuit L3: Member

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    I'd like to do 72hr but from 7PM July 26th, 2019 to 7PM July 29th, 2019 AEST,
    (That's Friday to Monday [July 26th 9AM - July 29th 9AM GMT] a week before the official Jam),
    I wish I could do the Jam at the same time as everyone else but I'm camping that weekend.

    Still, I can't wait to make what I've got planned and see what everyone else makes!
     
  20. ⁽ᴵᴰᴳ⁾CaptainRussia94

    aa ⁽ᴵᴰᴳ⁾CaptainRussia94

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    I have no clue what i should do for the jam, I feel like making some really twisted/depressing thing because that's how I feel right now, but I doubt anyone wants to see that... Might as well make nothing