whats new?
fixed minor visual issues
Vscript changes:
Fixed Krampus' unique boss bar getting replaced with stock at random.
Fixed people getting stuck or telefragged when taking the Krampus portal.
Krampus' landing sound is now more audible...
whats new?
updated krampus model to no longer bleed green ooze
upped speed of trigger pushes when re-entering the overworld
removed a small heath-kit in the underworld
(hopefully) fixed missing krampus death particle
minor visual fixes
thanks...
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