competitive

  1. skaz_

    Mannbase RC2b

    CP_Mannbase Current Version: RC1b Thanks: Cuba for the blue side asteroid props VelvetFistIronGlove for the 2D skybox InvalidNick for some props form their dewm resourcepack And everyone else that has given me the motivation to continue working on this (alt, catfish, kake, jen, tricka and all...
  2. skaz_

    cp_nullabor A4a

    5cp map I'm no longer working on. Was good for getting my footing in hammer but beyond that its just a really really really shit map I have no idea where this map is set
  3. kevin gator

    Villa B19

    cp_villa is a 5CP map designed for competitive 6v6 play. It has received extensive testing for the 6v6 format and is now part of the official RGL 6v6 map pool. Assets used: Wooden Stove V2 by Krazy (https://tf2maps.net/downloads/wood-stove.7740/) Frontline Supply Drop...
  4. d3adfin

    ctf_pulp_machine a8

    second upload wew pulp machine is a (hopefully) competitively balanced invade ctf map where you make a bomb take the australium and plop it on the enemy's capture zone have fun! thanks to croatons, gnont#4890 (on discord lol), steevman and various people on both my and the tf2maps discord for...
  5. youporkchop5

    The TF2maps Hydro.tf team!

    Me and few other mappers have created a competitive team for the Hydro.tf event. It's solely consisted of people from the community. Hydro.tf is a highlander tournament where the only map is Hydro. It's not at all serious and fun for beginners too. I participated last year and had a good time...
  6. F4NGS

    Maintenance Yard A7

    CP Maintenance Yard 5CP Map :D
  7. Neketo

    Combine A1

    It's competitive Turbine. Thus, it's Combine. If professional Viaduct can be called Product, then I say this pun is acceptable. While playing Valve's Competitive Mode, I have suffered through more rounds of Turbine than I'm proud to admit. The design of the map is restrictive, in the way only...
  8. kevin gator

    Armory B5A

    I am no longer updating this map, but feel free to download it.
  9. Cincomma

    Cranberry A2

    This is my first map made specifically for competitive play, namely 6v6. The theme of the map is that Red owns a cranberry farm and Blu a blueberry farm, and the main purpose of the facility is for mercenaries to kill each other in. Mid Flank Health cubby Route of to the sniper balcony...
  10. silky_tf

    kotf_throttle a1

    Koth/CTF hybrid gamemode. To cap the point at mid, bring any one of the enemy intelligence briefcases (each team has to defend 3) to the point to cap it.
  11. Zeus

    Cherokee a11

    The mercs find themselves in in a logging town near the Sierra Nevada mountains! This is my first map! Take it easy on me :)
  12. ммα | ∂αиỉєℓ

    cp_redrock b3

    Like the description says, my first attempt at a map with a more competitive focus. This level will serve as my graduation assignment. Took so inspiration from other maps and the goal is to shape this thing into something amazing.
  13. hondjo

    Daenam b12

    Formerly known as viridii and greenhouse which I adopted from @Necrσ / Halcyon Ive decided to take it to a more competitive approach because I found it having some good potential. https://creators.tf/submission/102 Custom content credit to Japan pack Bulletcrops content pack Sulfur Content...
  14. Brandini Panini

    Wetlands A4

    Hey all, this is a new take on competitive 5cp. With comp players enjoying my previous map I wanted to make a new one while also working on detailing my other map. Current Version Screenshots:
  15. Brandini Panini

    WorkFlow b10

    This is a map that has been in development for quite a bit that was tested via pugs. It's meant to be a competitive map, at least that was the idea going into creating it. Credit to Fuzzy for the jungle grass and Yrzzy for the circling point hologram! Current Version Screenshots:
  16. OctoBlitz

    Flora a5

    Flora is a king of the hill map designed around competitive play and as a way to experiment with the viaduct formula and my detailing experience in later versions. Originally going to be a one off player destruction map for this year's Scream Fortress, I've decided to completely gut the player...
  17. H

    waterton a12

    KOTH map being designed for 6v6 play. Oh look, another Hyce map. Maybe it won't be as bad as the last ones because I've had 5 years to learn with Logjam.....
  18. JustYourEventualRuler

    Cp_Silo A10c

    This has been a map designed specifically for competitive TF2. Feedback on issues and map improvements would be greatly appreciated. I am willing to collaborate with anyone with experience on this type of map making, and will try to cooperate with anyone if time allows it. Major Supporters...
  19. T

    shrub a2

    This is a competitive oriented 5CP map I've put together over the last week or so. There was a focus to keep the play areas compact and rotations between them reasonably short. Some inspiration was taken from an old map called cp_wetcoal for the mid and cp_coldfront for the last point. Credit...
  20. rummy is some loser

    Fastlane Pro A4

    Changelog: A balcony off of the connector over the platform. Sealed off the HUGE tunnel. The beginning entrance to last now begins earlier. There is now a shutter at the end of river to prevent the massive sightline into the house. And shutter in from lobby too. House is now only 1 room...