Haunted Jimi-jam sign!a small pack of halloween themed decals would be cool
Haunted Jimi-jam sign!a small pack of halloween themed decals would be cool
I had no idea someone had already done a reskin for Well. Especially when I tried searching and couldn't find anything on it.
The lighting looks kinda pillow-y on the shell around the telescope. Try disabling self-shadowing.
Hallowell. Nice.I have screenshots from in the game now! Need to work on getting the brush count down and I still have to replace a lot of props that are outside with Medieval/Halloween stuff.
Wow this looks really cool, what kinds of halloween events are there gonna beI have screenshots from in the game now! Need to work on getting the brush count down and I still have to replace a lot of props that are outside with Medieval/Halloween stuff.
edit: didnt even notice that end strip until now lmaoFinally got custom buttons working
this also looks so gooooodDid someone mention halloween maps?
Firstly, I think the combination of lots of trusses near the ceiling and the stripy planks-with-gaps-inbetween texture for the ceiling itself is over-detailing at best and potentially moiré-inducing at worst. Secondly, I think realistically you wouldn't have wooden supports on the outside of a brick building. (I dislike that one set of Frontline textures for that very reason.) If someone can back me up or point out that I'm wrong about that, I'd appreciate it.Hey guys, I need an opinion here, I'm trying to cut down on the amount of trims I'm using after the feedback I got from the MVM contest. I returned to the map that I put on hold in order to enter the contest, and I'm wondering if I'm using too many trims/borders, and if it looks ugly. Also, visual feedback in general would be appreciated.
I see what you're saying about the ceiling there, I'll try and find a better texture to back it. But traditional English coastal towns do actually look like that, though.Firstly, I think the combination of lots of trusses near the ceiling and the stripy planks-with-gaps-inbetween texture for the ceiling itself is over-detailing at best and potentially moiré-inducing at worst. Secondly, I think realistically you wouldn't have wooden supports on the outside of a brick building. (I dislike that one set of Frontline textures for that very reason.) If someone can back me up or point out that I'm wrong about that, I'd appreciate it.