...this is possible? o.ô Is there a programm that can do this or do you have to put certain files from the BSP together with GCFScape??
There's no program to do that really so I'm just writing my own
...this is possible? o.ô Is there a programm that can do this or do you have to put certain files from the BSP together with GCFScape??
I wonder if you could rewrite vrad.exe to do it automaticallyThere's no program to do that really so I'm just writing my own
Erk your map shows good potential, it looks quite nice without being over detailed, what game mode is it?
Do the tesla coil parts look enough like metal? I'm having a hard time deciding on which $phong and $envmap values to use.
Do the tesla coil parts look enough like metal? I'm having a hard time deciding on which $phong and $envmap values to use.
Does it need to be team-colored? Painting a tesla coil seems like a bad idea and using a special alloy with a blue/red hue specifically to match the coloring of the base is... unrealistic? You've got plenty of team coloring already in the scene.
Do the tesla coil parts look enough like metal? I'm having a hard time deciding on which $phong and $envmap values to use.