Valve Maps (Decompiled)

RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
2024_update.png




officialvalvemapsdecompiled_header.png

Arena Maps

BadlandsByreGranaryGraveyard
LumberyardNucleusOffblastPerks
RavineSawmillWatchtowerWell



Attack/Defend Maps

AltitudeBrewCarrierCoal Pit
DeGroot KeepDustbowlEgyptErebus
FrostwatchGorgeGorge EventGravel Pit
HardwoodJunctionLava PitMann Manor
Mercenary ParkMossrockMountain LabSandcastle
SnowplowSpookyridgeSteelSulfur



Control Point Maps

5GorgeBadlandsColdfrontFastlane
FoundryFreightGranaryGullywash
MetalworksPowerhouseProcessReckoner
SnakewaterStandinSunshineSinshine
VanguardWellYukon



Capture the Flag Maps

2Fort2Fort InvasionCrasherDouble Cross
DoublefrostFoundryFrostyGorge
HaarpHellfireHelltrainLandfall
Pelican PeakSawmillSnowfallThunder Mountain
TurbineTurbine CenterWell



King of the Hill Maps

BadlandsBrazilCascadeCauldron
EyeaductGhost FortHarvestHarvest Event
HighpassKong KingKrampusLakeside
LaughterLazarusLos MuertosMaple Ridge Event
MegaloMoldergroveMoonshine EventNucleus
ProbedRotundaSawmillSoul-Mill
SharkbaySlasherSlimeSnowtower
SuijinSintheticViaduct



Mann vs Machine Maps

BigrockCoal TownDecoyGhost Town
MannhattanMannworksRottenburg



PASS Time Maps

BrickyardDistrictTimbertown


Player Destruction Maps

Cursed CoveFarmageddonGalleriaMannsylvania
Monster BashPit of DeathSelbyenSnowVilleWatergate



Payload Maps

Badwater BasinBarnblitzBloodwaterBorneo
Bread SpaceBrimstoneCactus CanyonCamber
CashworksChillyCorruptionEmerge
EnclosureFrontierFrostcliffGoldrush
GravestoneGhoulpitHassle CastleHellstone
HoodooPhoenixPierPolar
PrecipiceRumfordSnowy CoastSpineyard
SwiftwaterTerrorThunder MountainUpward
VeniceWutville



Payload Race Maps

Banana BayHacksawBonesawHightower
HelltowerNightfallPipeline



Versus Saxton Hale Maps

DistilleryNucleus VSHSkirmishTiny Rock


Zombie Infection Maps

AtollDevastationMurky
SanitariumWoods



Miscellaneous Maps

Background01(Background Map)Cloak(Developer-Aid Test)
Itemtest(Developer-Aid Test)Asteroid(Robot Destruction)
Doomsday(Special Delivery)Carnival of Carnage(Special Delivery)
Hydro(Territorial Control)Dustbowl(Training Mode)
Target(Training Mode)




Official Valve Maps Complete Pack Download

Official Valve Maps Complete Pack Download



--------------------
Updated: February 7th, 2024 -- Official Valve Maps Decompiled for easy referencing.
All 183 maps are zipped for best storage. Complete Pack file size compressed from 1.83GB down to 163MB.
All maps have been decompiled by RavenStryker.
 
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RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
You're very welcome and thank you. :) I'll keep this updated month to month.
So any updates to any map will get included.
The only thing is... how can I edit the thread title?
So I can change it next month to Valve Maps(Decompiled) 4/1/2009
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Nice list there.

If you'd like to add an "all Valve maps" pack to the list, click here. :)
It's got no community maps, though, but all Valve maps are up to date.
 

StoneFrog

L6: Sharp Member
May 28, 2008
395
81
MD5 Hash?

Then again, that wouldn't work unless somebody kept periodic backups of the GCF's BSPs or VMEX somehow magically decompiled maps the same way each time. :p
 

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
Well done

+
post_thanks.gif
 

RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
@MuffinMan - I would've used your map pack but it was missing some of the newer maps like Egypt, Watchtower, Juntion, Steel & Fastlane. So I just zipped all the current ones up that are up for individual download into one big zip.

@Don'tWannaName - Yea this is true, which is why I just plan on doing it monthly. Same day and time each month. If I happen to see valve update a map before then or a little after I might just go ahead and do it then. Not really a burden as it only took about 10 minutes to decompile, re-name, zip & upload.

@StoneFrog - What exactly is MD5 Hash? I've heard of people mentioning that program before but I never actually took the time to look it up and find out what it does.

@Domino - You're welcome! I've been using the valve maps very periodically for ideas and for making stuff look authentic lately. Hopefully it'll work out for me better this time in this competition. =)
 
Last edited:
Feb 17, 2009
1,165
376
Thanks, i allways wanted to explore valve maps in hammer.

Edit: Wow, i opened well and i was really amazed, so many brushes :eek:
 
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RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
Yea, there is quite a bit of everything in all the valve maps.
Not gonna lie, the guy behind the wheel of making those maps is quite the talented one.
 

RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
+op updated to this months maps updates if there were any.

If a admin could change the actual thread top to what the first post says that'd be great. If there was a way for me to do it I wouldn't ask. thanks. :)
 
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DaFatCat

L3: Member
Apr 19, 2009
129
11
Thanks so much, this will hopefully make it easier to build TC maps :D
 

Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
I'm hosting decompiled versions of valves new maps for a few days:

EDIT: See thread for up-to-date maps!

There a still major (gameplay) bugs in sawmill. (shooting/seeing through walls, respawn room visualisers, playerclips, a lot if visual bugs (lights fading distances)) So I think that will be fixed in a few days. Also some visual bugs in nucleus (wrong textures on the sides) and pipeline (no real explosion! xD)
 
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Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
Hmmz are you going to upload these/yours to a real mirror BladeMasterPsi? Because
a few days
have passed :p
 

RavenStryker

Former Alias: †Blade†/Xi.Cynx
aa
Nov 25, 2008
782
844
Well if in my defense, I had formatted to the newest W7 RC and had to let me TF2 re install and update. I will be decompiling those babies tonight and have them up by tomorrow!