I SAID 'I like cranes'
yep, should it not be? (I didn't know of any other way to make the crane ; _ ; )Is that all brushes?
yep, should it not be? (I didn't know of any other way to make the crane ; _ ; )
Insane dedication, dude.
(most would've made a custom prop model for something of that complexity. I thought it was a model until I took a close look at the purple metal texture!)
I have absolutely no idea how to make a custom prop model. XD Thanks!
Is that all brushes?
yep, should it not be? (I didn't know of any other way to make the crane ; _ ; )
yep, should it not be? (I didn't know of any other way to make the crane ; _ ; )
I think with Blender you can make a model from scratch. Like you said,I have no idea how to make custom models either,but I think that's what everyone uses for the content packs.
But you can use Propper (<--- that's a link,btw) to covert all those brushes into a single model. It should REALLY help you a lot.
I hope. xd
I had looked through the construction pack prior to making my crane, I needed a specific type of crane because the one featured in the pack was too large for my map. Thank you! I think I'm going to try to convert it to a custom prop so that might help fix some fps issues.Like I said earlier in response to zahndah, the Construction Pack has a great crane model. Kudos for making that out of brushes though, it looks amazing (although it will probably wreck players' fps)
Yeah, it seems that crane is just too big. I couldn't fit it in unless it was 1000+ hu outside the edge of my map.I had looked through the construction pack prior to making my crane, I needed a specific type of crane because the one featured in the pack was too large for my map. Thank you! I think I'm going to try to convert it to a custom prop so that might help fix some fps issues.
not bad thats pretty good for a skyline could use a bit of windows or some other stuff mabye (sorry im a detail fanatic)
Working on the skyline, because i got bored.