Looks good and I like the changes I'm seeing too! Your big generator room looks a bit identical to Powerhouse, though, try to spice it up a bit!Big things are coming in Overflow's B5!
Better than 100 hoursyeah I'm scrapping the map I showed on the last page
the layout is incredibly flawed and the brushwork is messy
so there goes about 18 hours of work time down the drain...
You wouldn't believe how much time I've wasted on projects I've given up on midway (or even some time after release).yeah I'm scrapping the map I showed on the last page
the layout is incredibly flawed and the brushwork is messy
so there goes about 18 hours of work time down the drain...
You wouldn't believe how much time I've wasted on projects I've given up on midway (or even some time after release).
Big things are coming in Overflow's B5!
Still placeholder water on the bottom there in that last screenshot I hope?Big things are coming in Overflow's B5!
That lighting!
I love it!
The generator room may need a bit more brightness, but the rest? I love the vibrant, bright and easily identifiable light levels. <3
Still placeholder water on the bottom there in that last screenshot I hope?
Also, I wanna download that map so bad. Oh, and in case you didn't notice, that particular 2D skybox has its clouds messed up i.e. not aligned with its neighbors, so there's a clear seam which is pretty ugly. Might wanna fix that in the vmts, or just replace the skybox with a different one.
I'm talking about the visible seams in the skybox, like the 2D skybox. You can clearly see where TF2 places a "box" around the map because the skybox itself is textured wrong.I wanted to make the generator room slightly darker based on the idea that no one is using the larger open side areas at the moment. This way it pushes players away from it instead of towards it.
I think the skybox is fucked up because of the angle I took the picture at was an area where a skybox is in front of another skybox. Could just be a simple fix though. And I'm working on a 3D skybox, so it shouldn't look so obvious with where it's at.
And yes, the water is a placeholder for the bottom area, I just need to look around for a better river texture.
Is this a leak?
That was exactly the issue, thank you!because a light was at the exact level as the ceiling
Here's a shitty skybox while we're at it:
Yes, I know the cliffs look like shit and everything, I'm gonna do some adjustments and stuff.