That would work, but my map is supposed to be in Venice, so electric water is kinda off the table. Thanks for the idea tho
I hear the water in Venice can be considered a hazard of its own.
That would work, but my map is supposed to be in Venice, so electric water is kinda off the table. Thanks for the idea tho
Payload guide> When you have no idea on how to even make a working payload map, nor how to fiddle around with the game mode itself because Crash has only taught you how to make Arena maps.
You can move spawns around wtihin the same room.Does the "spawns can't move" option mean they can't exit one room, or not move at all?
Those have all been publicly released before November 16th, 2018, so yes.Just wanting to make sure. Are we allowed to use the theme packs for this? E. G: Frontline, Construction.
to clarify: there's no rule that a map started before 11/2/2018 can't be entered?
That counts.What exactly counts as underground, for the "Payload goes underground for 1000 units"? Does the space it goes through needs to be enclosed by walls? Or does this criteria would also be fullfilled if the cart would go below a bridge for 1000 units, that has gameplay space on top?