Miles below the Earths crust, the merc war rages on. A large vertical shaft, sunk to extract valuable resources, has become the gateway to further wealth and power; and thus a source of conflict.
Descent is an idea I've had in my head for a while now. The goal is to make a koth map that's somewhere between a straight-laced, objective- focused Viaduct and a more open, 'deathmatchy' Harvest. I'm going to keep it in Alpha for as long as it takes to make the layout work exactly as I like. Looking forward to detailing!